Dwemer Satchel Charges

Post » Fri May 27, 2011 10:06 am

So, the Dwemer could make explosives, apparently, along with robots and airships. These things showed up during the Tribunal questline, and I was wondering if there was any furhter background information on them, and if it was possible for the rest of Tamriel to replicate them. Although it seems likely this is another piece of Dwemer tech that will forever be in limited supply...
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latrina
 
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Post » Fri May 27, 2011 5:16 am

I'm more curious about that weather machine of theirs. When I got to that room, all thoughts of gunpowder quickly fled my mind.
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Causon-Chambers
 
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Post » Fri May 27, 2011 12:08 pm

So, the Dwemer could make explosives, apparently, along with robots and airships. These things showed up during the Tribunal questline, and I was wondering if there was any furhter background information on them, and if it was possible for the rest of Tamriel to replicate them. Although it seems likely this is another piece of Dwemer tech that will forever be in limited supply...


In my opinion, satchel charges and airships were the least of the Dwemer's inventions. Their technology had advanced to such a degree that they were able to manipulate the laws of the universe itself, as is testified by the Anumidium and the various Dragon Breaks that have followed in its wake. There are a couple of references to even stranger devices. In one of Vivec's first sermons (I think it was either 2 or 3), they used a "cornered sphere" to cut Vivec from the womb of the Netchiman's Wife.

On the subject of replication, though, I suppose it might be possible with careful study. No background information on it that I know, though... apart form the one instance of an Imperial in Mournhold repairing Dwemer Animunculi.
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Nikki Lawrence
 
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Post » Fri May 27, 2011 9:25 am

I'm more curious about that weather machine of theirs. When I got to that room, all thoughts of gunpowder quickly fled my mind.



What drives weather in our world? Pressure, and temperature.


Do we have magical effects which influence those? you bet.


Could you therefor create a weather manipulating machine that uses magic? Certainly!



as for building dwemer animunculi? Are you forgetting a certain book in the Berne vampire den? You know "Secrets of Dwemer Animunculi?"

If you bring that to the dunmer woman in the telvanni hermitage, you suddenly get brand new dwemer animunculi guarding your stronghold..... Imagine that. :P
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Chantel Hopkin
 
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Post » Fri May 27, 2011 12:29 pm

Could you therefor create a weather manipulating machine that uses magic? Certainly!

Would it take a very advanced technological civilization to do it without destroying ourselves? Certainly!
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Louise Lowe
 
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Post » Fri May 27, 2011 3:17 am

Would it take a very advanced technological civilization to do it without destroying ourselves? Certainly!

Yet they still managed to destroy themselves. :P
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Nice one
 
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Post » Fri May 27, 2011 7:52 am

Yet they still managed to destroy themselves. :P



I always thought Azura destroyed them.. i could be wrong :) and i probably am
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*Chloe*
 
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Post » Fri May 27, 2011 2:32 am

There is many theories about their disappearance.

One is Azura. One is that they some how was cast into Oblivion/Aetherius when they "used" the Heart etc. etc.
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Sian Ennis
 
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Post » Fri May 27, 2011 4:50 am

There is many theories about their disappearance.

One is Azura. One is that they some how was cast into Oblivion/Aetherius when they "used" the Heart etc. etc.


Another one is that their Souls got used for armour on the Brass Walker, and the most popular theory is that they "unmade" themselves when they used the heart (and is why The Last Dwarve couldn't find them even in the outer realms).


Back ontopic, another modern use of Dwemer Technology is the Orrery at the Arcane University.
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AnDres MeZa
 
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Post » Fri May 27, 2011 2:01 pm

A cornered sphere huh? So is that the Dwarven equivalent of a square room with a curved wall?
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Antonio Gigliotta
 
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Post » Fri May 27, 2011 7:21 am

I always thought Azura destroyed them.. i could be wrong :) and i probably am


Nah, that is like saying that the second before the Russian dooms day device went off, god came down from heaven and killed all the Russians.
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Jessica Colville
 
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Post » Fri May 27, 2011 6:33 am

Nah, that is like saying that the second before the Russian dooms day device went off, god came down from heaven and killed all the Russians.

Of course not! Everyone know that was Ra's doing.
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Sun of Sammy
 
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Post » Fri May 27, 2011 4:17 am

As for the Dwemer I have my own theory,In plain Morrowind when they talked about them vanishing all at once it seemed,they had realised they were out gunned they had figured out how to manipulate time and matter,so they went off to another place or time waiting for the right time to strike(don't be surprised if we see these critters pop up again.)But the ones in Mournhold it seems burnt themselves up messing with the weather contraption as evedent in the ash piles.The dwemer robots and flying machines were also present in Morrowind,not just tribunal.As far as the gods destoying them I just don't buy.If you have played both Morrowind and Oblivion it is appearent the gods do not have much power.They need mortals to thier duties for them.The dwemer realised this and sought to make the gods irrelevent by overcoming them with logic and perhaps succeeding.I mean think about it how powerful would a god be if mortals had to fight thier battles and power them,it should be the other way around as a father I would never ask my children to fight my fights.Anyway I have tons of ideas on things pertaining to the dwemers.But the gods destroying them I just can't see that one.
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Jessica Stokes
 
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Post » Fri May 27, 2011 3:05 pm

The airship (assuming you mean the one from Bloodmoon, or there exist flying thingies in Morrowind that I am not aware of) isn't really a dwemer machine, is it? It was built from dwemer parts, yes, but it was it really build after dwemer design? I thought that breton guy just fiddled a little with the cogs and cylinders and what not and well, the rest is history
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Greg Swan
 
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Post » Fri May 27, 2011 6:55 am

As for the Dwemer I have my own theory,In plain Morrowind when they talked about them vanishing all at once it seemed,they had realised they were out gunned they had figured out how to manipulate time and matter,so they went off to another place or time waiting for the right time to strike(don't be surprised if we see these critters pop up again.)But the ones in Mournhold it seems burnt themselves up messing with the weather contraption as evedent in the ash piles.The dwemer robots and flying machines were also present in Morrowind,not just tribunal.As far as the gods destoying them I just don't buy.If you have played both Morrowind and Oblivion it is appearent the gods do not have much power.They need mortals to thier duties for them.The dwemer realised this and sought to make the gods irrelevent by overcoming them with logic and perhaps succeeding.I mean think about it how powerful would a god be if mortals had to fight thier battles and power them,it should be the other way around as a father I would never ask my children to fight my fights.Anyway I have tons of ideas on things pertaining to the dwemers.But the gods destroying them I just can't see that one.

The clues you are looking for are here:
"Ah. I will tell you the truth, because you will believe none of it. The Brass God is Anumidum, the Prime Gestalt. He is also called the divine skin. He was meant to be used many times by our kind to transcend the Gray Maybe.

The first to see him was the Shop Foremer, Kagrenac of Vvardenfell, the wisest of the tonal architects [Mechanists - MN] Do not think as others do that Kagrenac created the Anumidum for petty motivations, such as a refutation of the gods. Kagrenac was devoted to his people, and the Dwarves, despite what you may have read, were a pious lot-he would not have sacrificed so many of their golden souls to create Anumidum's metal body if it were all in the name of grand theater. Kagrenac had even built the tools needed to construct a Mantella, the Crux of Transcendence. But, by then, and for a long time coming, the Doom of the Dwarves marched upon the Mountain and they were removed from this world."

- http://www.imperial-library.info/interviews/skelm.shtml
The airship (assuming you mean the one from Bloodmoon, or there exist flying thingies in Morrowind that I am not aware of) isn't really a dwemer machine, is it? It was built from dwemer parts, yes, but it was it really build after dwemer design? I thought that breton guy just fiddled a little with the cogs and cylinders and what not and well, the rest is history

It wasn't, yes. Ironically, the "airship" only worked with massive levitation enchantments, the steam did not have an actual effect (other than for show). However, the Dwemer actually had airships, as the http://www.imperial-library.info/dwemer/guide.shtml shows.
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Annika Marziniak
 
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Post » Fri May 27, 2011 11:34 am

Too bad that they don't exist anymore, it would be cool to have a completely Dwemer city. I always thought that their creations were inspired by sketches by Leonardo Da Vinci, and the spirit of that post Victorian, Industrial-Age world of steam power and gear mechanisms.
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lisa nuttall
 
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Post » Fri May 27, 2011 3:04 am

Yet they still managed to destroy themselves. :P

Yah, but not with a weather machine. :)

But the ones in Mournhold it seems burnt themselves up messing with the weather contraption as evedent in the ash piles.

I disagree. If this was a simple case of fire, it would be evident in damage to their possessions, infrastructure, and centurions. Also, remember that the weather machine itself is filled with water.
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Stryke Force
 
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Post » Fri May 27, 2011 9:05 am

The weather machine was incredible to have been able to create ashstorms, especially considering that there was no ash in the area.
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Emzy Baby!
 
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Post » Fri May 27, 2011 11:17 am

The weather machine was incredible to have been able to create ashstorms, especially considering that there was no ash in the area.

We didn't see what was in the wilderness outside Mournhold. I wouldn't put it past those sneaky Dwarves to erect giant fireplaces in the wilderness. :)
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Sophie Payne
 
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Post » Fri May 27, 2011 4:02 pm

We didn't see what was in the wilderness outside Mournhold. I wouldn't put it past those sneaky Dwarves to erect giant fireplaces in the wilderness. :)

Not quite. Ash storms are reported by the http://www.imperial-library.info/pge/morrowind.shtml to affect the countryside of Morrowind as well:
"The traveler, upon crossing Shadowgate Pass, may be forgiven for believing that he has left Tamriel and entered a different world. The sky is darkened regularly by furious ash storms belched forth from the mighty Vvardenfell volcano. The familiar flora and fauna of Tamriel is exchanged for bizarre and twisted forms that can survive the regular ashfall."
and
"The eruption is still recalled in the tales of numerous peoples - to the Nords it was "The Year of Winter in Summer", to the khajiit, "Sun's Death". Legend attributes its birth to the fall of a god to earth; whatever the cause, Vvardenfell has slumbered uneasily for thousands of years, regularly blanketing the surrounding region with ash. Providentially, the tall mountain range between Morrowind and the rest of Tamriel has served to protect us from the exhalations of Vvardenfell, restricting its ash storms to the land of the Dark Elves, who seem made for life in its shadow."


[Also, for real-life trivia, in the right weather circumstances, the winds regularly carry sand of the Sahara north across the Alpes, colouring the clouds a dirty yellow, here a http://www.geolinde.musin.de/aktuell/saharamuenchen/index.htm.]
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Michelle Smith
 
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Post » Fri May 27, 2011 1:41 am

Even so, Almalexia points out that Mournhold doesn't have natural ashstorms.

EDIT: If you haven't tried it yet, don't stand too close to satchel charges when they go off.
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Ana Torrecilla Cabeza
 
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Post » Fri May 27, 2011 6:58 am

"While these storms may be common on the island of Vvardenfell, they do not occur here, so far removed from the Red Mountain. Now, though, they will, and these heretics will understand the power of the Tribunal. The power of Almalexia!" (The words of Almalexia concerning "Ashstorms in Mournhold" to the Nerevarine)

The city of Almalexia may not have natural ash storms but they still do not have many clear days, according to http://www.imperial-library.info/pge/morrowind.shtml. On those clear days, however, they are able to see the top of Red Mountain, which is 250 miles away.

___TWM
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SWagg KId
 
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