Weather?

Post » Tue May 17, 2011 2:50 pm

doesn't dynamic weather effects have a really negative effects on lag and connection quality?

Not if they're calculated on each client individually.

Which of course means that one player could overhear another because of thunder, while the other does not, because their clients aren't synced in the matter of weather effects.
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lucile
 
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Post » Tue May 17, 2011 3:17 am

I think its important to have a map or two dedicated to rain or snow.

I do not mean dynamic weather. For example: Outpost level in gears of war 2 was amazing.. downpouring rain, lightning etc. I am not looking for the weather to change during gameplay but like i said a map or two dedicated.

The multiplayer map in Gears of War 1 called The Mansion was awesome as well. Constantly raining at night.

Important for atmosphere for me as well. I am fairly sure in one of the gameplay videos for Brink I saw some rain.
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meg knight
 
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Post » Tue May 17, 2011 11:46 am

If you look in the media section at the video "Matter of class" at 2:00 there is clearly a level with rain.
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Samantha Mitchell
 
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Post » Tue May 17, 2011 2:14 am

I can not verify on the in game, but there is a cut scene where two men are talking and it is indeed raining.
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Alisha Clarke
 
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Post » Tue May 17, 2011 11:42 am

God imagine it was near England!!

Level 1 - rain

level 2 - rain

underwater level 3 ------- rain
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Alexx Peace
 
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Post » Tue May 17, 2011 2:06 am

I will be satisfied with one snow map, and one hard rainfall map, either makes things that much more Epic.

I don't know if snow would make sense. I mean, the Ark is adrift in the ocean somewhere.. How many types of weather could they get out there?
I think it would be neat to have a map/level where the winds are heavy, the sky is darkened and the waves/water is moving violently. Kinda' like a mission where they are cought up in a storm or something. The mission could revolve around that some way. Like, one faction might see an oppertunity in striking at the other in the middle of the storm. One faction might be trying to accomplish a certain task under the cover of the storm and it just so happens that the other faction (Faction B I suppose) was ahead of them and now they struggle for dominance in terrible weather.
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Amber Hubbard
 
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Post » Tue May 17, 2011 10:27 am

I don't know if snow would make sense. I mean, the Ark is adrift in the ocean somewhere.. How many types of weather could they get out there?
I think it would be neat to have a map/level where the winds are heavy, the sky is darkened and the waves/water is moving violently. Kinda' like a mission where they are cought up in a storm or something. The mission could revolve around that some way. Like, one faction might see an oppertunity in striking at the other in the middle of the storm. One faction might be trying to accomplish a certain task under the cover of the storm and it just so happens that the other faction (Faction B I suppose) was ahead of them and now they struggle for dominance in terrible weather.

I agree.

It would be a good idea to have a typhoon happening while an objective is being had.

And I also agree snow wouldn't really fit either, because they might not be high enough on the earth's parallel
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john page
 
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Post » Mon May 16, 2011 10:43 pm

And I also agree snow wouldn't really fit either, because they might not be high enough on the earth's parallel

The Ark is located south of California, iirc. Don't know how the winters in California are, but I suppose equatorial regions don't have extreme winters.
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Yung Prince
 
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