» Mon May 16, 2011 11:37 pm
These changes are a result of emails from Gerald Wayne Bagget Jr., the Wyre
Bash guy. He requested these changes to make the program more Bash friendly.
Thanks Gerald, for helping me to make another revision.
This program can be used for Fallout3, but it's extremely rough, lots of problems.
This is due to the format differences in the esp/esm files. In Fallout3, there are
huge sections of the esp/esm that I cannot decode due to unknown encryption.
Sigh.
Just remember, the output directories are different using this revision than
prior revisions...
-BEFORE V3.34-
{mymod}
,,,,,,mymod_log.txt
......mymod_error.txt
......{Data}
Where {Data} folder has all the esp, bsa, {meshes}, {textures} etc stuff.
-AFTER (CURRENT VERSION)-
{mymod}
,,,,,,mymod_log.txt
......mymod_error.txt
......mymod.esp
......mymod.bsa
......{meshes}
......{textures}
...... etc
So all output is in the same area, just inside the {mymod} folder.
Melf