Wasteland 2

Post » Tue May 17, 2011 2:38 am

By god I almost forgot about this and discounted it as a terrible rumor quite a few years back. But it seems to be becomming somewhat of a possibility. My renewed interest was sparked by this: Jason D. Anderson left InXile
Posted by Brother None - at 22:46
This won't be news to many of our forumites, but Jason Anderson's LinkedIn profile confirms he left InXile, where he spent less than two years as creative director working on what is widely assumed though not confirmed to be Wasteland 2 or a Wasteland spinoff. He is now working at Turtle Rock. As "the help".
If there is even a slim possibility that there's a full fledged Wasteland 2 comming and nourished by ol Brian Fargo(Ex-CEO and Founder of Interplay Prod. whose InXile Entertainment is coincidentally also getting their latest title Hunted: The Demon's Forge published by Bethesda Softworks ) and his company's devs it could possibly crush the Fallouts so far and potentially even the first. To those new to Fallout the first one and now the series is seen as a sort of "spiritual" succesor to Wasteland, which unfortunately never saw a sequel because a certain entity called EA owns the IP. I mean there was the follow up Fountain of Dreams but they realized it was crap and Interplay's Meantime that they ditched in favor of Fallout. But yeah, exciting stuff. If anyone has any large patch of info or anything related to Wasteland 2 that's recent and/or has significant info post it here. I also want people's opinions on how a Wasteland 2 can affect and change the W/JRPG landscape and even current Fallout's. Also how much influence would Fallout of had on it by now as its shadowed Wasteland's legacy for some time. And don't get me wrong, Fallout 1 is one of my favorite if not THE favorite RPG of mine and one of the best games ever made. But Wasteland can also be seen neck in neck with it if not across the finish line. Discuss, ponder, and lets find out more about Fallout's Old Mans true sequel. Also for fun: http://www.geekskillz.com/articles/15
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DAVId Bryant
 
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Post » Tue May 17, 2011 11:36 am

Correction: *EA did own the Wasteland IP but Brian Fargo's InXile Entertainment acquired Wasteland quite a few years back(2003).
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Ymani Hood
 
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Post » Tue May 17, 2011 2:03 am

I'm hoping inXile is making Wasteland 2... There are three pictures of a post-apocalyptic-like world on their website, it is pretty exciting stuff!
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lydia nekongo
 
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Post » Tue May 17, 2011 2:37 am

Huzzah for revives...

Not.

I like to remember Wasteland for what it is, but if they bring it back I will be forced to buy it.
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Ridhwan Hemsome
 
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Post » Tue May 17, 2011 12:17 am

The Game Industry mirrors alot like *hiss* Hollywood and movie rights. People buying a script to collect dust so others can't use it or waiting for the right time to sell it or to keep it in a vault and no one can catch whiff of it or put it into reality. I just want a good game/movie.

Sorry I'm rambling about nonsense, I'll go away now.

Wasteland 2? Only if it was done well. most revives are for nostalgia anyways. But it would be interesting to see what they turn it into if someone decides to create it.
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Quick Draw III
 
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Post » Tue May 17, 2011 7:02 am

Having not played the game "Wasteland" (if there is one),

Wasteland 2 "opinions on how it can affect and change the W/JRPG landscape and even current Fallout's" is to me non existent,

seeing as how, in my view, we have a neigh perfect representation of a "true wasteland" or as true a representation of nuclear wasteland aftermath in the form that Fallout 3 has represented it, closer and more realistic than anything I have seen before,

everything strewn everywhere, different to how it was represented earlier "elsewhere" by emptiness and desolation, and represented also later "elsewhere" by emptiness and desolation.

Just my view, I don't see anything trumping what F3 has and did .. unless it's F4.
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FLYBOYLEAK
 
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Post » Tue May 17, 2011 9:51 am

seeing as how, in my view, we have a neigh perfect representation of a "true wasteland" or as true a representation of nuclear wasteland aftermath in the form that Fallout 3 has represented it, closer and more realistic than anything I have seen before,

Except for all the inconsistencies and illogical aspects due to the 200 years time period. :whistling:
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Bethany Short
 
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Post » Tue May 17, 2011 4:02 am

Having not played the game "Wasteland" (if there is one),

Wasteland 2 "opinions on how it can affect and change the W/JRPG landscape and even current Fallout's" is to me non existent,

seeing as how, in my view, we have a neigh perfect representation of a "true wasteland" or as true a representation of nuclear wasteland aftermath in the form that Fallout 3 has represented it, closer and more realistic than anything I have seen before,

everything strewn everywhere, different to how it was represented earlier "elsewhere" by emptiness and desolation, and represented also later "elsewhere" by emptiness and desolation.

Just my view, I don't see anything trumping what F3 has and did .. unless it's F4.

And where did it all come from....

Wasteland. The Spiritual ancestor to Fallout 1.

I'm a bit dubious. I admire Fargo's work - I think he has a good idea about what works and doesnt work in a game and how to encourage the creative spirit. What he's had trouble with in the past is the obvious "how to run a business".

Given inXile's current links to Zenimax (publishing Hunted), I see some A grade titles coming from them in the future. What I don't see however is Zenimax publishing Wasteland 2 (too much confusion with Fallout - the non FRPG games list is sadly too small). I think we're going to need to see a good track record from inXile before they're going to have the resources to make, and the clout to get a decent non Zenimax publisher, a Wasteland 2 worthy of the name.

What I expect you'll see different is a complete change of tone. IIRC Wasteland's timeline had a nuke war during contemporary times so expect a "Modern world blowed up" rather than "Disney's Tommorowland blowed up".
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Tamara Dost
 
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Post » Tue May 17, 2011 9:54 am

Except for all the inconsistencies and illogical aspects due to the 200 years time period. :whistling:


Not really, you can find places in todays world still not developed further than many centuries ago.

So much for your "inconsistencies and illogical aspects".......

..... and we haven't even had the apocalypse yet...
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Enie van Bied
 
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Post » Tue May 17, 2011 6:07 am

And where did it all come from....

Wasteland. The Spiritual ancestor to Fallout 1.

I'm a bit dubious. I admire Fargo's work - I think he has a good idea about what works and doesnt work in a game and how to encourage the creative spirit. What he's had trouble with in the past is the obvious "how to run a business".

Given inXile's current links to Zenimax (publishing Hunted), I see some A grade titles coming from them in the future. What I don't see however is Zenimax publishing Wasteland 2 (too much confusion with Fallout - the non FRPG games list is sadly too small). I think we're going to need to see a good track record from inXile before they're going to have the resources to make, and the clout to get a decent non Zenimax publisher, a Wasteland 2 worthy of the name.

What I expect you'll see different is a complete change of tone. IIRC Wasteland's timeline had a nuke war during contemporary times so expect a "Modern world blowed up" rather than "Disney's Tommorowland blowed up".
A contemporary blown-up chaos rather than a Fallout game blown-up chaos ... Wasted destroyed chaos would likely have quite a lot of similarity it seems, though it has been represented differently, it's true.

Whatever the result is, if it's as entertaining as Fallout3's wasteland then great.
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Flash
 
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Post » Tue May 17, 2011 12:58 pm

Not really, you can find places in todays world still not developed further than many centuries ago.

So much for your "inconsistencies and illogical aspects".......

Fallout 2 - Oil Rig went kaboom.
Fallout 3 - Enclave miraculously restored to an even greater power than before.
Inconsistency.

As for illogical aspect: Tenpenny Tower, agriculture, economy, wildlife, population, production, basic logic.
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Alada Vaginah
 
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Post » Tue May 17, 2011 9:06 am

Not really, you can find places in todays world still not developed further than many centuries ago.

So much for your "inconsistencies and illogical aspects".......

no, meaning, why is there still swaths of radiation, and how can Megaton survive without a source of food?
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Cody Banks
 
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Post » Tue May 17, 2011 2:51 pm

Stop!

This is about Wasteland and the possiblity of Wasteland 2... I'm hoping that inXile can get a publisher (probably won't be Zenimax) and makes an incredible game.

I think it should be based far from the original. Somewhere in the Ohio area perhaps?

If inXile comes up with something great then I hope it's made. If not then forget it.
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Flash
 
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Post » Tue May 17, 2011 8:50 am

Stop!

This is about Wasteland and the possiblity of Wasteland 2... I'm hoping that inXile can get a publisher (probably won't be Zenimax) and makes an incredible game.

I think it should be based far from the original. Somewhere in the Ohio area perhaps?

If inXile comes up with something great then I hope it's made. If not then forget it.

Weren't Wasteland about a group of rangers from Nevada anyways? You and your team investigate the reasons behind the war?
I dunno, haven't played it, game's older than me.
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Zosia Cetnar
 
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Post » Tue May 17, 2011 11:24 am

Yeah it's about Rangers in Nevada or a nearby state... Haven't played it either but read about it.


I thought the idea was good and it was well recieved so I hope they make a sequel. It came out in like 1983 so 2011 is 28 years later... A lifetime.
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Scotties Hottie
 
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Post » Tue May 17, 2011 1:09 am

A contemporary blown-up chaos rather than a Fallout game blown-up chaos ... Wasted destroyed chaos would likely have quite a lot of similarity it seems, though it has been represented differently, it's true.

Whatever the result is, if it's as entertaining as Fallout3's wasteland then great.

It might seem similar on the base of it, but I'd expect something more serious in tone - no comical robots, contemporary music rather than 50's, no goopafying weapons etc.
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Cesar Gomez
 
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Post » Tue May 17, 2011 3:06 pm

It'd be totally awesome to see a Wasteland 2, though I suspect Mr. Fargo's main interest in acquiring the rights to Wasteland mostly stems from him seeing an opportunity to own his baby again, and taking it.

But I'd totally buy it, though I imagine it'd be a reboot, not a sequel, being that it's been, what? 20-odd years since the first one?
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Tiffany Castillo
 
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Post » Tue May 17, 2011 3:13 pm

Yeah, if it was done logically, fully explaining why such things as agriculture, a tower existing, economy is strange, how come production and wildlife, where does food come from, a town surviving, radiation. Wasteland2 needs to made on a "Civilisation" theme (for some anyway).

It would need a volume of background reading of what exactly happened during the period from the "big bang" and especially during the last 200 years, something that was overlooked in Fallout3's manual and had it been there, most would have thrown the manual out of the window or have just got on with the game and enjoyed it, saying .."stranger things have happened in real life and there could be any number of plausible reasons for 'how-come' it is as it is, given a bit of thought, but if not given all that actually happened during that period, and what prevented or altered progress and details", basic logic seems to be enjoy the game you bought.

So much for "inconsistencies and illogical aspects" of Fallout 3, and for Wasteland 2 if and when it is made........
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An Lor
 
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