» Tue May 17, 2011 3:09 am
Just normal npcs I killed first, like a Guard Dog, Outlaw Bowman, etc. Minotaurs however were spawning alright all the time. It seems completely random though.
Edit: Both GetCurrentAIProcedure and GetCurrentAIPackage return the combat value after being resurrected. No matter if the npc can walk or not.