» Tue May 17, 2011 12:08 am
I tried that, but by default it loads all mods in my load list and finds the ID in a completely different mod, which I never tried to edit and that certainly couldn't try to load into CS even by dependence chain (and the entry doesn't look to be conflicted anyway). When I only check the mod I *did* edit (and those it depends on), I couldn't find an ID in question.