How to prevent lines between exterior cells?

Post » Tue May 17, 2011 12:48 am

In short, how can I prevent this from happening?

http://img530.imageshack.us/img530/6296/cellline.png
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latrina
 
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Post » Mon May 16, 2011 11:10 pm

PC PS3 or Xbox?
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Natasha Biss
 
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Post » Tue May 17, 2011 9:12 am

PC dude, this is the modding forum.
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mollypop
 
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Post » Tue May 17, 2011 9:34 am

You've probably at or near the texture limit (9 textures per quad, 4 quads per cell). When in landscaping mode press 'i' (make sure render window is active). This will bring up a window with a list of textures currently used in each quad of the cell. Delete textures if necessary or right click and change to a texture already in use in that quad.
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meg knight
 
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Post » Tue May 17, 2011 3:55 am

The most I have in any of them is 6. Is that enough to cause this?
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Evaa
 
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Post » Tue May 17, 2011 4:14 am

It could be the neighbouring cell. If your cell changes texture when edited but the neighbouring one doesn't (when texturing down the boundary) then that's it. Also, this can be (so I've heard) a CS thing, in game it may be okay.

edit. typo
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Killer McCracken
 
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Post » Tue May 17, 2011 2:08 pm

It could be the neighbouring cell. If your cell changes texture when edited but the neighbouring one doesn't (when texturing down the boundary) then that's it. Also, this can be (so I've heard) a CS thing, in game it may be okay.

edit. typo


I mean all the cells in the worldspace, it's one I just created and I've only used 5 different textures for the whole thing, plus land_default still exists in tiny fractions in some cells.
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Imy Davies
 
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Post » Tue May 17, 2011 12:18 pm

In that case I don't know. :shrug:
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Jade Payton
 
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Post » Tue May 17, 2011 2:21 am

It sometimes just happens, even in vanilla.

Have you 'darkened' or 'lightened' the existing texture along the cell boundry line?
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Chloe Lou
 
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Post » Tue May 17, 2011 12:57 pm

It sometimes just happens, even in vanilla.

Have you 'darkened' or 'lightened' the existing texture along the cell boundry line?


No, in fact I just learned you could do that!
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Katie Louise Ingram
 
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Post » Tue May 17, 2011 2:24 pm

No, in fact I just learned you could do that!


Thanks to this thread I have too now and it explains an issue I had once before. Cheers WillieSea :)
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Marcin Tomkow
 
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Post » Tue May 17, 2011 2:00 am

Thanks to this thread I have too now and it explains an issue I had once before. Cheers WillieSea :)


http://www.gamesas.com/index.php?/topic/1119943-landscape-editor-broken/

This one? Hahaha
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ChloƩ
 
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Post » Tue May 17, 2011 12:46 pm

No, although it explained that as well :lol:. Mine was pretty much what you described on this thread, a dark ring around a large boulder right on a cell boundary. Couldn't work out how to get rid of it so stuck a log along it which disguised it nicely. I now know what caused it and how to fix it. I figure another 2 years and I may know about 25% of the CS's dirty little secrets.
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Kill Bill
 
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