Mothership Zeta Vs. Dead Money

Post » Tue May 17, 2011 9:54 am

I don't know what Dead Money is, but I consider Operation Anchorage to be by FAR inferiour to Mothership Zeta.

"You must follow a completely linear path and shoot Chinese people into the head, while being followed by an obnoxious, essential NPC. In the end, you get godmode items for your effort."

"Your path is not as totally linear, but creep around and shoot some aliens. Listen to quite repetitive holotapes and be a bit crept out by how these people were tortured and twisted into abnominations. Oh, and you get some goodies on the way, useful to keep your weapons repaired and useful to take out our imbalanced monsters from Broken Steel with; but the ammo for them is a bit limited."

Heck yeah, Zeta was better.

Benji was not obnoxious!
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carrie roche
 
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Post » Tue May 17, 2011 7:27 am

I haven't actually played Dead Money yet but I can't imagine it being worse than Mothership Zeta. By the time I was done with MZ I wanted the few hours I had spent playing it back.

They should have scrapped MZ and worked on expanding the gem of a DLC that is the Pitt, that would have been awesome. :celebration:
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Chris Cross Cabaret Man
 
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Post » Tue May 17, 2011 11:59 am

I haven't actually played Dead Money yet but I can't imagine it being worse than Mothership Zeta. By the time I was done with MZ I wanted the few hours I had spent playing it back.

They should have scrapped MZ and worked on expanding the gem of a DLC that is the Pitt, that would have been awesome. :celebration:

It should of been called Mothership Beta :confused:
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Aaron Clark
 
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Post » Tue May 17, 2011 10:30 am

Am I the only one who detested Dead Money? The whole idea of a courier caring for a radio signal enough to fall into a trap that turns out to be a Saw meets Amnesia: The Dark Decent seems to be a little doubt-raising, and I never enjoyed playing through it at all. Of course that was because I received every bug and glitch ever to spawn from the DLC. It didn't go too well for me.
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Elle H
 
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Post » Tue May 17, 2011 2:59 pm

I think Mothership Zeta shouldn't have been made. They should have left the alien crash site as a cool little easter egg and that's it. I think it's pretty bad that the only reason I play it is to remove the quest from my pip boy and for the alien repair gel. The Pitt had to be my favorite DLC.
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Kerri Lee
 
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