Galsiah's Character Development (GCD) Bug Report

Post » Tue May 17, 2011 7:56 am

You could set stats in the console to approximate your vanilla levels. It probably won't be a big deal if you leave them alone; derived stats like magicka and health will be recalculated per vanilla (although IIRC, health will be a little off but reasonable)
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Joey Bel
 
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Post » Mon May 16, 2011 10:57 pm

You could set stats in the console to approximate your vanilla levels. It probably won't be a big deal if you leave them alone; derived stats like magicka and health will be recalculated per vanilla (although IIRC, health will be a little off but reasonable)


Okay then, but one last question. I have one skill that's level 145, long blade. When I deactivate GCD, will it drop to 100 again? And my level is 22 right now, so will my level drop too, or will it stay the same? Because Long Blade has contributed to my overall leveling too.
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benjamin corsini
 
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Post » Tue May 17, 2011 1:22 pm

Hmm... I've never converted a high level character but my guess is that your skills will be unchanged but your health will be lower than normal.
The best thing is just try it; uncheck GCD, load a save and see what happens. If you don't like it, exit, recheck GCD and reload, no harm done.
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Samantha Mitchell
 
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Post » Tue May 17, 2011 12:40 am

Hmm... I've never converted a high level character but my guess is that your skills will be unchanged but your health will be lower than normal.
The best thing is just try it; uncheck GCD, load a save and see what happens. If you don't like it, exit, recheck GCD and reload, no harm done.


Well then, I just tried turning it off. But all my skills and attributes just stay the same, and absolutely nothing changes. Except that I can't level up my long blade any further now. So if I were to set the skill down in the console, how many levels should my character be set down? 45 skill increases equals how many level ups? And which console command do I use to set my skills?

Yeah sorry for the amount of questions :P
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Christie Mitchell
 
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Post » Tue May 17, 2011 2:00 am

45 skill increases (assuming they're major or minor) is 4.5 levels in vanilla but not necessarily in GCD because GCD levels with attribute increases, not skill increases.
You can set your skill with: Player->setlongblade 100. Your overall level may not be much different from vanilla. If you want what you would have had in vanilla, add up all the major/minor skill increases from the start (UESP can help you figure out your starting skills if you're not sure) and divide by ten. Add one to that and there's your vanilla level.

edit: your biggest problem is that your health will be low. You can estimate what it should be by dividing your endurance by ten and multiplying that by your corrected level. Change it with Player->sethealth xxx or maybe better, Player->modhealth xx (where xx is the extra health, not the total health)
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Sista Sila
 
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Post » Tue May 17, 2011 12:10 am

45 skill increases (assuming they're major or minor) is 4.5 levels in vanilla but not necessarily in GCD because GCD levels with attribute increases, not skill increases.
You can set your skill with: Player->setlongblade 100. Your overall level may not be much different from vanilla. If you want what you would have had in vanilla, add up all the major/minor skill increases from the start (UESP can help you figure out your starting skills if you're not sure) and divide by ten. Add one to that and there's your vanilla level.

edit: your biggest problem is that your health will be low. You can estimate what it should be by dividing your endurance by ten and multiplying that by your corrected level. Change it with Player->sethealth xxx or maybe better, Player->modhealth xx (where xx is the extra health, not the total health)


Okay thanks a lot for your help, I think that I can figure this out now :D
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willow
 
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Post » Tue May 17, 2011 3:00 am

45 skill increases (assuming they're major or minor) is 4.5 levels in vanilla but not necessarily in GCD because GCD levels with attribute increases, not skill increases.
You can set your skill with: Player->setlongblade 100. Your overall level may not be much different from vanilla. If you want what you would have had in vanilla, add up all the major/minor skill increases from the start (UESP can help you figure out your starting skills if you're not sure) and divide by ten. Add one to that and there's your vanilla level.

edit: your biggest problem is that your health will be low. You can estimate what it should be by dividing your endurance by ten and multiplying that by your corrected level. Change it with Player->sethealth xxx or maybe better, Player->modhealth xx (where xx is the extra health, not the total health)


Okay I tried calculating my vanilla level, but while my Imperial character is level 24 right now, I got as answer to the calculation 29.2. I don't think that's right, because it should be less. Here's my calculation, I'm not good at math, so I'm not really sure if it's correct though :P

Long blade 40 - 100 = -60
Block 30 - 54 = -24
Destruction 30 - 60 = -30
Heavy Armor 30 - 95 = -65
Restoration 30 - 44 = -14

MINOR SKILLS

Axe 15 - 23 = -8
Illusion15 - 16 = -1
Short blade 15 - 19 = -4
Athletics 15 - 69 = -54
Armorer 15 - 37 = -22


60+24+30+65+14+8+1+4+54+22=282
282/10+1 = 29.2
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Big Homie
 
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Post » Tue May 17, 2011 9:58 am

Yep, level 29 is correct. You have almost 20 levels just in your majors. At high levels, GCD slows down rate increases so that's why your GCD level is lower.
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Quick Draw
 
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Post » Tue May 17, 2011 12:13 pm

Yep, level 29 is correct. You have almost 20 levels just in your majors. At high levels, GCD slows down rate increases so that's why your GCD level is lower.


Okay thanks man, I've just changed everything, and it all worked out. My character feels balanced now, it all seems okay :celebration:
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Franko AlVarado
 
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Post » Tue May 17, 2011 9:13 am

@huskobar

Can you re-upload GCDLean? The link at post #120 is down.
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Lindsay Dunn
 
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Post » Tue May 17, 2011 8:47 am

He uploaded an update some posts later, at http://www.gamesas.com/index.php?/topic/1031661-galsiahs-character-development-gcd-bug-report/page__view__findpost__p__16523753.
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Marguerite Dabrin
 
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Post » Tue May 17, 2011 10:25 am

He uploaded an update some posts later, at http://www.gamesas.com/index.php?/topic/1031661-galsiahs-character-development-gcd-bug-report/page__view__findpost__p__16523753.


Thank you :)
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kelly thomson
 
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