When i add the alpha property to a mesh it automatically sets the flags to 237 - I know Nioliv used 4333 - however I think there are some other settings that prevent alpha overlap happening
What I mean by overlapping is when i have 2 meshes such as clothes covering a body part one has an alpha and the other doesn't sometimes the area disappears depending on how close i am standing to the NPC - someone once told me a better flag number to avoid this or reduce the problem