» Tue May 17, 2011 2:17 am
Not all RPG's need alot of different endings, yes, but Fallout does because that is kind of Fallout tradition. Only Fallout 3 didn't have multiple endings (I don't call that what it had for multiple endings, it was the same ending, same things happened whatever you did, but Ron Pearlman said it a bit differently)
Also, a forum is a place where you discuss, debate and speculate about things at. If Fallout had one solid ending like most other games, you don't really have much do debate and speculate about. I mean, Fallout 3, you can speculate a bit about what happens afterward, it was kind of a mystery, then came Broken Steel and changed that and broke it, and now there aren't really much to speculate because "you saved the wasteland once and for all", and the big evil Enclave is gone forever. It's just those Vault 87 mutants that are left whcih BoS does nothing about even though I told them about the vault. I thought and speculated about, before Broken Steel, that after the ending the BoS would go take care of them. I also thought that the Enclave would withdraw to other goals after such a defeat and after I let Col Autumn go, and I thought that the water purifier and that I let Harold blood even more that the wasteland would be green! But nothing changes after the end, it angers me. The ending doesn't even tell if that is a possibility in the future, the ending doesn't tell anything about the future, just that either you were good or you were evil, and you either went in yourself or sent in Sarah. Like I didn't know that already.
/end of rant
Edit: Oh, and for the record Rook, I love Fallout 3