weapon animation mods not working

Post » Tue May 17, 2011 11:25 am

for some reason, no idle or active animation mods for my weapons(or player) are working at all..
been trying to disable to some mods too see if any conflicted, but no luck..

not sure why this is, but any help is appreacated.

my load order is below..

Oblivion.esm
Oscuro's_Oblivion_Overhaul.esm
UnnecessaryViolence.esm
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
Dancers clothes.esp
GhostArmor.esp
Oscuro's_Oblivion_Overhaul.esp
Knights.esp
Alternative Start by Robert Evrae.esp
RenGuardOverhaul.esp
RenGuardOverhaulShiveringIsles.esp
DeadlyReflex 5 - Combat Moves.esp
OOO-Level_Stock.esp
Anwolf Race.esp
Beautiful People.esp
UnnecessaryViolence.esp
OOO-Magic_Script_Effect_Fix.esp
Streamline 3.0.esp
Royal Ranger Armor.esp
DarkAdventuressBow.esp
Acid's Extravagent Eyes.esp
ClocksOfCyrodiil.esp
Ragnell&Alondite.esp
Custom 3rd person view.esp
AT2 01-Shiki Armor Set.esp
Black Knight's armor.esp
AT2 02-Shiki Armor Set.esp
HGEC_special_armor_repl.esp
Advent Children Tsurugi.esp

(pretty irritating this is btw :brokencomputer: )
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JLG
 
Posts: 3364
Joined: Fri Oct 19, 2007 7:42 pm

Post » Tue May 17, 2011 7:04 am

You should http://sites.google.com/site/oblivionpoinfo/stabilization/stabilizationmods and http://sites.google.com/site/oblivionpoinfo/finishinstall/loadorder. Anyway, have you installed any animation replacers? What happens when your remove the Custom 3rd person view mod?
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Anthony Rand
 
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Post » Tue May 17, 2011 12:50 pm

Natural_Walk
Silver_Ranger
Stylish_Jump_1_0-2
Idles_Poses_Replace

(and i did sort that using BOSS btw)

edit: took out the 3rd person mod too.
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Robert Jackson
 
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Post » Tue May 17, 2011 3:43 pm

Are you sure they got installed into the correct directory? The KF files should be in "Oblivion\Data\Meshes\Characters\_male", I believe.
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ONLY ME!!!!
 
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Post » Tue May 17, 2011 11:01 am

Oh, did BOSS not recognize a number of your mods? Try uninstalling the Idle Poses Replacer mod. Are you installing your mods with OBMM?

Edit: If so, make sure BSA redirection is turned on. Utilities > Archive invalidation > select BSA Redirection
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adame
 
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Post » Tue May 17, 2011 2:22 am

Are you sure they got installed into the correct directory? The KF files should be in "Oblivion\Data\Meshes\Characters\_male", I believe.

i already knew this, and the files are already there.

Oh, did BOSS not recognize a number of your mods? Try uninstalling the Idle Poses Replacer mod. Are you installing your mods with OBMM?

Edit: If so, make sure BSA redirection is turned on. Utilities > Archive invalidation > select BSA Redirection


already uninstalled, and i already tryed that in OBMM.
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JR Cash
 
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Joined: Tue Oct 02, 2007 12:59 pm

Post » Tue May 17, 2011 1:46 am

Uninstall all of those pose mods, making sure that the custom KF's are not there. Double-check after deactivating their OMODs. Is the problem resolved then?
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Phoenix Draven
 
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Post » Tue May 17, 2011 12:51 pm

Only thing I can think of, then is that UV has a trick involving first person/third person views.

If that's changing the path for the third person animations, it might be causing your problem.

Unless....what's the date on your Oblivion - Meshes.bsa?
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Shianne Donato
 
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Post » Tue May 17, 2011 2:16 pm

this is rather ridclious, but they all started working when i "ctrl+c" ed the files, deleted the orginals, and pasted the copys. :blink:

thxs for the help anyways.
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Catherine N
 
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Post » Tue May 17, 2011 9:39 am

Check that date on your Oblivion - Meshes.bsa. If it's too recent, it will be overwriting the loose files in your data directory.

Copying and pasting the files may have updated their dates just enough to give them priority.
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Sammykins
 
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Post » Tue May 17, 2011 11:00 am

Check that date on your Oblivion - Meshes.bsa. If it's too recent, it will be overwriting the loose files in your data directory.

Copying and pasting the files may have updated their dates just enough to give them priority.

To add to this, if you want to reset your BSA timestamps, OBMM has a Reset BSA Timestamps feature found in Utilities>Archive invalidation.
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gary lee
 
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