Different bodies for Different Races

Post » Tue May 17, 2011 5:02 am

I once saw someone mention that it is possible to set the file paths for the meshes and textures a certain way in order to allow different races to have different body types. How does one do this? Maybe someone could link me to a tutorial?
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Angus Poole
 
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Post » Tue May 17, 2011 11:07 am

It's an option in the race body data in the G.E.C.K. It won't affect armor meshes, though; they'll still use whatever mesh is defined for that armor item.
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Natasha Biss
 
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Post » Tue May 17, 2011 8:42 am

That's okay for what i'm attempting to do. How do i do it?
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Sarah MacLeod
 
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Post » Tue May 17, 2011 3:30 am

Just put the different body meshes somewhere in the Data/Meshes folder, then go into the G.E.C.K. and edit the races to use the new meshes. I's really that simple.
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..xX Vin Xx..
 
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Post » Tue May 17, 2011 9:37 am

Awesome!. Thank you.
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Causon-Chambers
 
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