Spell Trainer NPC - Tutorial

Post » Tue May 17, 2011 11:34 am

Im a total newbie in CS ..
i need a tutorial to create a mage trainer/spell trainer
- how to create him ?
- how to put him on map ?
- how to add spells to learn to him ?
this is i think all ...

SFME ...(sorry for my english)
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josh evans
 
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Post » Mon May 16, 2011 11:42 pm

I think you are mixing together two separate things.

A magic Trainer teaches a school of magic, and raises your level in that school when you buy training.

A spell vendor sells you spells, which are normally mostly of one school, with a few basic spells from the others.

However, they are often the same person, and they are set up the same way. A seller of spells does not need a container to keep them in, but otherwise the tutorials on creating a merchant will help you.

Create an NPC and give them a Class of a mage type (Wizard, Sorcerer, or just Mage) and then click on the AI button. Check the box for spells if you want them to sell spells, the one for training (and select the school) if you want them to be a trainer. They sell the spells they know, so just add those to their Spell List. Finally make sure that at least one of the AI packages (not a "Sleep" one!) has the "offers services" option, or they'll never do any trade.
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Shirley BEltran
 
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Post » Tue May 17, 2011 12:42 am

thanks a lot ill try it like this .. but ive still got 1 problem , i cant put my created NPCs on the map .... ii put them on the render window or what is it save it and when i run the game , they arent there ....
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Christie Mitchell
 
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Post » Tue May 17, 2011 11:57 am

thanks a lot ill try it like this .. but ive still got 1 problem , i cant put my created NPCs on the map .... ii put them on the render window or what is it save it and when i run the game , they arent there ....

Try a clean save (a save made before you entered the cell). Also try making a new character and going to your NPC.
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Melanie Steinberg
 
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Post » Tue May 17, 2011 5:51 am

Dirty savegames usually don't prevent NPCs from showing on the map but I suppose it's possible. First though, check to make sure your NPC doesn't have some AI package causing him to be somewhere else in the world.
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Juanita Hernandez
 
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Post » Tue May 17, 2011 1:08 pm

OK thanks a lot ... ill try
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Gisela Amaya
 
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Post » Tue May 17, 2011 6:12 am

OK... so ive created him ... put him on map ... ive got him here , but he cant teach me anything ... the icon isnt there when i talk with him
screen from construction set

http://img138.imageshack.us/i/beznzvucu.jpg/http://img88.imageshack.us/i/scrjx.jpg/

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Alister Scott
 
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Post » Tue May 17, 2011 3:45 pm

OK... so ive created him ... put him on map ... ive got him here , but he cant teach me anything ... the icon isnt there when i talk with him
screen from construction set

http://img138.imageshack.us/i/beznzvucu.jpg/http://img88.imageshack.us/i/scrjx.jpg/


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Ymani Hood
 
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Post » Tue May 17, 2011 2:13 pm

sorry for the DoublePost(?) or what is it ...
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Paula Ramos
 
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Post » Tue May 17, 2011 3:38 pm

OK... so ive created him ... put him on map ... ive got him here , but he cant teach me anything ... the icon isnt there when i talk with him


http://img88.imageshack.us/i/scrjx.jpg/ <---There's the problem.
In order for him to be able to train you, he must have an http://cs.elderscrolls.com/constwiki/index.php/My_First_Shop#For_the_Offer_Services_Package: package.
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sharon
 
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Post » Tue May 17, 2011 9:05 am

thanks a lot , it works .. and my last question :D ... can i change the cost of an item or spell (the price) if yes , then how ?
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Nymph
 
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Post » Tue May 17, 2011 8:37 am

thanks a lot , it works .. and my last question :D ... can i change the cost of an item or spell (the price) if yes , then how ?


To change the price of an item, you need to open it in the CS and change the field marked Value. To change the cost of a spell, you need to raise/lower the magicka needed to cast it.
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Javier Borjas
 
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Post » Tue May 17, 2011 3:18 am

To change the price of an item, you need to open it in the CS and change the field marked Value. To change the cost of a spell, you need to raise/lower the magicka needed to cast it.

Thanks ... i wanted to change the price at the spell vendor but i see that its not possible ... but anyway thanks for the help :)
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Ice Fire
 
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Post » Tue May 17, 2011 7:12 am

NVM: Figured it out. I have to uncheck Auto-Calc Stats under the Stat tab.

I have a related question:
I'm following to the CSWiki Basic NPC Creation Tutorial and I want to make the NPC a trainer. I set the Class to "Mage", gave them the "TrainerDefaultWander" package and added them to the "MagesGuild" faction.
But under Basic AI & Package Editing, the "http://cs.elderscrolls.com/constwiki/index.php/Image:Tut3_img4.gif" option under "Auto-Calc-Other" is greyed out!

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Jade Muggeridge
 
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