A Possible Alduin Boss Battle in Skyrim

Post » Tue May 17, 2011 3:59 am

I dont think that we will have to fight Alduin,i guess our objective will be interrupt the summonig ritual.
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Kieren Thomson
 
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Post » Tue May 17, 2011 12:39 am

I chose not to vote because this sort of frontal one-on-one battle isn't exactly what I hoped to see. Personally, I'd rather had our final showdown with the big bad Alduin will be handled with a little more obscure (read: creative) method. Thu'um related, of course.

I want to witness the world being gradually un-made in a breathtaking fashion when it finally appears, not watching some cranky bigass dragon with generic evil monster boss laughter, firin its shoop da whoop lazors everywhere before I smack its forehead silly and let out my own shoop da whoop hyperbeam on the cracking spot on its temple.
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Kelly Tomlinson
 
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Post » Tue May 17, 2011 1:18 pm

Considering that Alduin is more dangerous than Mehrunes Dagon, Alduin should be about 150-200 feet tall. Or at least 125 feet.
Wouldn't it be kinda cliché if you fought a huge dragon all alone? With a sword?! And nobodys helping you??!
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Sammykins
 
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Post » Tue May 17, 2011 6:00 am

Considering that Alduin is more dangerous than Mehrunes Dagon, Alduin should be about 150-200 feet tall. Or at least 125 feet.
Wouldn't it be kinda cliché if you fought a huge dragon all alone? With a sword?! And nobodys helping you??!


I was under the impression that Alduin and Akatosh was one and the same?


ANd yea I'd prefer one on one, I mean an army against a draogn would also be cliche, and the one on one against a huge monster would be a nice change of ending for TES
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Marcus Jordan
 
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Post » Tue May 17, 2011 1:08 am

They should make some boss battles like they were in the legend of Zelda, with the boss that keeps trying to hit you, and you avoid it. Then after a while the boss shows a weakness, and you must use that to defeat him.
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Brad Johnson
 
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