after listening to Todd Howard talk about making games, I dont think he will compromise what he and the bethesda stafff think would make the best game possible just because some people get bored exploring the world, cause i think a lot of people are bored with pressing a button to teleport to their destination too.
"but it's not going to happen, especially considering the projected sales numbers." <---you're so knowledgeable. do you work at bethesda or are you just a psychic?
I don't use fast travel in Oblivion, I just walk everywhere or ride a horse. For me, this is part of the fun, but a most players of Beth games find it boring, in fact I would be extremely surprised if it isn't the vast majority of players. Even the people arguing for some sort of Morrowind-style fast travel alternative also seem to find it boring to walk around everywhere, otherwise, they wouldn't be asking for an alternative means of fast travel. I don't think anyone wants to remove fast travel from the game, although personally I don't care either way.
Of course, the devs are trying to make this the best game they possibly can; however, different people have different ideas about what that means. I believe the devs' objective is to make the game appeal to as wide an audience as possible, which includes a huge number of players who who would find it extremely boring to spend 10-20 minutes walking in-game from one city to another, without alienating that long term fans of TES, for whom this is probably not the most crucial issue impacting whether they will enjoy the game or not.
If including Fallout-style fast travel makes it easier for Bethesda to sell a huge open sandbox style AAA game with a huge development budget, then I am all in favor of fast travel.