So I've noticed some peculiar behavior in my mod and am curious why, I have a robot that wanders around and then turrets as well that all belong to the player faction and no others; I figured this would make it so they only attack things that are hostile to me. Unfortunately I have seen some weird stuff that makes it seem untrue? For instance I've seen the robot trying to kill corpse flies (from MMM) for like 30 minutes (because it can't hit the tiny things) and then my turrets turning around and unloading on Brotherhood of Steel members (I can't remember who fired first, either way it shouldn't happen?).
Whats the deal?
Also if I have a door with an OnActivate block and then only let the player use it, will that prevent enemies from chasing me through the door (I think yes)? And will it prevent followers from following me through (I have no idea)?
EDIT: The turrets are unaggressive too but they attack first...? Wait it's probably the aggro radius behavior on turrets isn't it? How do I get around turrets attacking neutrals within the agro-radius?
Or do I just have to make them aggressive and remove the aggro radius? How do I increase their "aggression range" if I have to do this?