[ RELz] Antares' Tribunal Main Quest

Post » Tue May 17, 2011 7:12 am

Another thing, I recently wonderd wheter your Bounty Hunter Mod was compatible with the Regional Known Criminals Mod?

I believe it's,

Finished playing through today and loved it :), although I got a little sad Sotha Sil died again, his dialogues were really sweet.
Great mod, it made Tribunal much more enjoyable.

I am glad you completed it withouth any further problems. :)
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Eric Hayes
 
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Post » Tue May 17, 2011 2:04 pm

Um, I'm kinda stuck in Clokwork City, after I went through all the halls there I was back in "central gearworks" or whatever they're called, and door to Sotha Sil's chambers still won't open. I also have a lever, but I didn't find where to apply it... I went through the halls twice, but still no clue. A hint please?
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Evaa
 
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Post » Tue May 17, 2011 8:15 am

Um, I'm kinda stuck in Clokwork City, after I went through all the halls there I was back in "central gearworks" or whatever they're called, and door to Sotha Sil's chambers still won't open. I also have a lever, but I didn't find where to apply it... I went through the halls twice, but still no clue. A hint please?


you have found the lever on the Imperfect's corpe, right?
There is something where to apply the lever, on the floor, left of the door to Sotha Sil's dome
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Marie Maillos
 
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Post » Tue May 17, 2011 12:11 pm

you have found the lever on the Imperfect's corpe, right?
There is something where to apply the lever, on the floor, left of the door to Sotha Sil's dome

Ah yes! Strange I didn't notice it before, maybe because it doesn't stand out much... Thanks!
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Chad Holloway
 
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Post » Tue May 17, 2011 6:35 am

I tried downloading the latest version from the PES page but the download failed, are you going to update it somewhere Archimaestro?
Nevermid must have a hiccup
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His Bella
 
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Post » Tue May 17, 2011 1:50 pm

This has all begun to look very interesting. Is it Julan-compatible?
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Sxc-Mary
 
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Post » Tue May 17, 2011 2:40 pm

This has all begun to look very interesting. Is it Julan-compatible?


this mod influences only the Tribunal Main QUest, not the Morrowind's one. So. it should be compatible.
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Carlos Vazquez
 
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Post » Tue May 17, 2011 2:49 pm

The Abandoned Crypt is still blocked when I try to enter it. I don't have any mods that change the script.
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Karen anwyn Green
 
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Post » Tue May 17, 2011 11:41 am

The Abandoned Crypt is still blocked when I try to enter it. I don't have any mods that change the script.


the rocks that blocked the path, are removed and replaced by new ones.
can you make a test? disable all the other mods, and try again.
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BRAD MONTGOMERY
 
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Post » Tue May 17, 2011 10:59 am

the rocks that blocked the path, are removed and replaced by new ones.
can you make a test? disable all the other mods, and try again.



That didn't work.
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Horse gal smithe
 
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Post » Tue May 17, 2011 10:08 am

That didn't work.



I believe you have a previuos version of the mod. Try to download it again

http://planetelderscrolls.gamespy.com/fms/Download.php?id=102278
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Campbell
 
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Post » Tue May 17, 2011 2:50 pm

I believe you have a previuos version of the mod. Try to download it again

http://planetelderscrolls.gamespy.com/fms/Download.php?id=102278

My apologies. I thought I had the latest version, but apparently I did not.
It's working now. Thanks!
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stacy hamilton
 
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Post » Tue May 17, 2011 5:51 am

Please tell me Sotha Sill is no longer a mutated monster.
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Dean Brown
 
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Post » Tue May 17, 2011 5:33 am

Please tell me Sotha Sill is no longer a mutated monster.


it's like yow remember him... just living and plays a role in the main quest.
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Laura Ellaby
 
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Post » Tue May 17, 2011 11:20 am

Just to let you know--this also appears to be incompatible with the Multiple Teleport Marking mod.
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Bethany Short
 
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