Mods make the game 10 times better and 10 times dangerous. If you want to live and experience how real fallout 3 should have been , then choose these mods.
"How the game
should have been..." This, I think, is an interesting concept that needs definition. "Should have been" according to whom? Is there a "Director's Cut" of Fallout3 that got left on the server? Do you believe that FWE presents the game as it was SUPPOSED to be or just that you like it better? Just because 3 years on there's a fair number of people who have found that they enjoy a more brutal, realistic grind of a game doesn't mean that it's how it SHOULD have been.
Mods were not what made it successful. The game was successful largely on it's merits AS RELEASED (and patched of course). Mods are, however, a big part of what keeps it being played especially by those who have played it a LOT because it DOES alter the game. Fallout3 won its awards in 2008 and 2009, not 2010-2011 before a ton of mods had been made and based NOT on gameplay of those mods but on gameplay as released.
I'm just saying that if the game were "10 times as dangerous" out of the box in 2008 it would likely have been widely rejected as a pointless grind and been just an interesting failure.
YMMV