I'm all for a bit of adjustment - slight curve and better fit on female body - I can't imagine wearing male armor would be comfortable, and a bit of reshape is the most of "wizard did it" stuff I'll let slide - some of it is simply necessary for a good game play. But if we need ultra realism we should be able to take any looted armor to a smith and have it adjusted.
As for clothing - it should not change in anything but shape, if it's a skirt it has to remain a skirt, and no changing a dress in to 3 piece outfit as well. You don't want your guy to wear a dress? Don't ware it. It's that simple
interesting ideas there.
I vote for plenty of cleavage, high heels, and long nails (armour claws) - it might not be what you'd call real word practical for fighting, but warrior women in typical sword n'sorcery films always look hot and since i have to watch the game it may as well be good to look at. Actually, thinking about it Armour claws and spikey heels might not be bad tools in the warrior trade.
I'll have to concede also therefore (so as not to appear sixist), for our lady gamers, that the guys should look suitably rugged and chisled - thats fair i think.
In Oblivion - the Shivering Isles expansion we had quite sixy armour for the Mazken, so yeah, i don't see why some sixy clothes and fighting gear shouldn't be an option if you want it............
Actually you have some point - I did not mind the gear on saints and Mazken, it fit with the characters and the whole realm. So I'll vote for some "sixy armor" included as long as it's sixy by design and on both genders, and is not something that you see everywhere - maybe some custom crafted pieces and some of the crazy daedric stuff
Sensible person may never whear it, but who says we have to role play a sensible person? Or that some noble woun't have a crazy looking "bodyguards"
But only as an "extra".