DLCs and RH ironsights

Post » Tue May 17, 2011 1:37 pm

Do I need to have all the dlc's for the ironsights to work
User avatar
djimi
 
Posts: 3519
Joined: Mon Oct 23, 2006 6:44 am

Post » Tue May 17, 2011 11:04 am

Do I need to have all the dlc's for the ironsights to work

Nope

In fact, you don't even need RH's mod for ironsights to work. As long as the weapon models are properly aligned in Nifskope, and the 'Don't use 1st Person IS animations' is unchecked in the GECK, the game will use the ironsights view when you zoom in.
I suspect that they had originally intended on having this as a feature of the game but in the end, left it out for whatever reason.
User avatar
Sian Ennis
 
Posts: 3362
Joined: Wed Nov 08, 2006 11:46 am

Post » Tue May 17, 2011 3:40 am

thanks but for some reason FOOK 2 even when it said its compatible has some weird features for the energy.
User avatar
Vahpie
 
Posts: 3447
Joined: Sat Aug 26, 2006 5:07 pm

Post » Tue May 17, 2011 5:29 am

how to align in nifscope is the problem for users. thus the need for a mod?
User avatar
marina
 
Posts: 3401
Joined: Tue Mar 13, 2007 10:02 pm

Post » Tue May 17, 2011 5:34 am

how to align in nifscope is the problem for users. thus the need for a mod?

Its not particularly difficult, just time consuming.
User avatar
Greg Cavaliere
 
Posts: 3514
Joined: Thu Nov 01, 2007 6:31 am


Return to Fallout 3