Ah, thanks. That got it working
No prob, it's an easy mistake to make, I know I made the same mistake at first.
OH I forgot to mention, you usually have to rename the block once you paste it, I've had odd effects from not doing so (it took the name of one of the bones, which caused some weird issues with the pip-boy). If you give it the same name as it had in the source NIF that should be fine.