[RELz] Daedric Key Replacer

Post » Tue May 17, 2011 5:10 am

A tiny mod I've had sitting around since forever (months and months). :)

.:Download:.
http://www.tesnexus.com/downloads/file.php?id=37538
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=9049

.:Screenshot:.
http://i468.photobucket.com/albums/rr50/Alaisiagae/Mod%20Screenshot%20MW/daedric_key.jpg

.:Readme:.
Name: Daedric Key Replacer
Version: 1.0
Date: 3/12/2011
Category: Models and Textures
Requires: Bloodmoon
Author: Alaisiagae

Description
===========
Gives the glowing daedric key a new model and icon.


Details
=======
This mod gives the "glowing daedric key" item in Bloodmoon a retextured (with daedric textures) model. It also has an animated texture, so it will look like it glows! Includes a new icon.

- pluginless replacer; no .esp required.


Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Morrowind\Data Files\


Uninstall
=========
Delete the following:

Meshes\m\key_daedric_01.nif
Icons\m\tx_key_daedric.tga


Upgrade
=======
1. Uninstall the old mod.
2. Install the new mod.
3. Start Morrowind and play. There is no effect on saved games and should not corrupt any saves.


Incompatibility
===============
Will conflict with any mod that edits the mesh and/or icon of the Daedric Key item.


Known Issues or Bugs
====================
There shouldn't be any. If you find any problems, let me know.


History
=======
1.0, 2011/3/12 - Initial release.


Contact
=======
You can find me on the official Elder Scrolls forums as 'Alaisiagae'
You can find me on TESNexus as 'Alaisiagae'


Credits
=======
Thanks to Arcimaestro Anteres for showing me how to transfer an animated texture thingy onto new meshes.
Thanks to Bethesda for creating Morrowind.
Thanks to TESNexus.com for the a one-stop-shop resource for authors and players.
Thanks to Planet Elder Scrolls for hosting so many magnificent mods.
Thanks to the folks on the Bethesda forums for their support and feedback. You guys/gals are great!
Thanks to the people who make Nifskope.
Thanks to the people who make Paint.NET
Thanks to LHammonds for the Readme Generator this file was based on.


Tools Used
==========
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Paint.NET - http://www.paint.net/
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp


Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that you give me credit if you distribute any part of this mod.

User avatar
Bek Rideout
 
Posts: 3401
Joined: Fri Mar 02, 2007 7:00 pm

Post » Tue May 17, 2011 2:58 pm

WOW, another brilliant release from you!
This goes into the Morrowind Overhaul 1.1 patch.
Thanks for sharing :D
User avatar
Sandeep Khatkar
 
Posts: 3364
Joined: Wed Jul 18, 2007 11:02 am

Post » Tue May 17, 2011 3:08 am

Awesome, thanks Alaisiagae :thumbsup:
User avatar
Kirsty Collins
 
Posts: 3441
Joined: Tue Sep 19, 2006 11:54 pm


Return to III - Morrowind