How do you guys feel about NPC's being fatigued? In previous games you couldn't really tell just how tired anyone was because they always stood up straight with stupid smirks on their faces like nothing was wrong at all. How about some unique animations for when characters are overly-fatigued? I want to see people showing how fatigued they are with bodily actions, not just a "my feet are killing me" here and there, or a "hey, wait for me" when you get too far ahead, I want to see people struggle not just breeze through every tiring activity with ease. Even if unique animations are too much to ask for there should at least be some heavy breathing sound effects and some "out of breath" dialogue.
Discuss?
Edit: This also can apply to the player as well.