When it comes to debug text, it can be very useful to use http://fose.silverlock.org/fose_command_doc.html#DebugPrint instead of http://fose.silverlock.org/fose_command_doc.html#PrintToConsole. The two functions work in pretty much exactly the same way, except http://fose.silverlock.org/fose_command_doc.html#DebugPrint will only print messages to the console if "debug mode" has been turned on for that plugin file via http://fose.silverlock.org/fose_command_doc.html#SetDebugMode. This lets you leave debugging lines in your code without worrying about creating console spam.
There's a good reference in the
FOSE documentation for the various format specifiers that you can use to print dynamic data to the console - http://fose.silverlock.org/fose_command_doc.html#FormatSpecifiers
Other available format specifiers, which also work with http://geck.gamesas.com/index.php/ShowMessage, are listed on the
GECK Wiki - http://geck.gamesas.com/index.php/ShowMessage#Formatting_notation
Cipscis