» Sun Aug 08, 2010 2:38 pm
I have mixed feelings about it. On the one hand the engine looks gorgeous, the combat feels fairly satisfying, and there are lots of period-correct details that really flesh out the immersiveness of the setting. Driving around with heavy, pre-powersteering cruisers is as sluggish as you'd imagine, and getting away from the cops after a hairy shootout is quite a thrill - though sometimes a bit frustrating too, since it's rather easy to end up crumpled around a lamp-post. The story was also pretty good; not quite Goodfellas or the Godfather, but hitting all the right stereotypes and with enough sting to make it interesting. The trouble is, on the other hand, that most of what you do is simply watch it unfold. Often I felt like all I was doing was driving from one cutscene to another, with brief moments of gunplay in between. It'd make a decent movie, and ultimately I did enjoy it, but really there wasn't enough "game" in it for me - you're pushed along the storyline without ever really having a chance to explore the city, and even if you did there's not much to find beneath the surface: a few token (and identical) stores, the only useful one being the garages where you can fit superchargers onto your vehicles. Tuning up your rides is actually the only thing I ever did in the game other than follow the storyline - and I do love the varied engine sound effects they used - but there just doesn't seem to be any point to it, and I have to wonder why they bothered to put such cutdown GTA-style elements into the game if they weren't going to do anything with them. Empire Bay looks like a lively place, but really it's more like a one-horse town (though it's possibly been left under someone's sheets as a warning.)