» Sun Aug 08, 2010 10:05 pm
Read this thread yesterday, and thought I'd give it a go.
Spent quite a few hours setting it up, scripting and stuff, got it to work on Moira, checking about 121 items.
So I added the script to vendors in the NPCVendors list, head out to test, get to Rivet City, and.... CTD.
Maybe that's the prob SteveDog was talking about, pity, I wanted to test how it would work out with multiple vendors in a cell.
Execution is a bit different here though, with the script initiating just before dialogue, and a cleanup script upon exiting dialogue.
Ingestibles (aid items) are a problem though, and might need to check with the FOSE team to see if they have a function for this,
so far I couldn't find it in the documentation. Anyway, letting this rest for today, maybe come back to it tomorrow.