Assume I have an extending oblivion bridge, it's activated by a trigger box set as child, simple enough.
However, also assume I don't want the bridge extending unless a certain condition is met.
I can't disable and enable the trigger box, because it's enabled state depends on the parent. The bridge should always be there.
My two solutions are to initially put the trigger box in an unreachable location, and move it to the correct location once my conditions are met and therefore allowing the bridge to extend. I don't like that. The other solution is to create a new trigger box and script which only activates the parent under my conditions. I really don't like that.
Do you guys have any smart alternatives?