Blender troubles

Post » Sun Aug 08, 2010 8:34 am

*Update* I've managed to get the armour I've been working on into nifskope and the geck but when I start the game it crashes, can anyone help me out?

http://rapidshare.com/files/453500279/TomeKeeper.nif
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Laura
 
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Post » Sun Aug 08, 2010 7:11 pm

I really need some help... :\
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Claudia Cook
 
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Post » Sun Aug 08, 2010 4:44 pm

Never worked with armor before, but a quick glance at it makes me think that some of the nodes are not organized correctly. Take a look at the structure of a working set of armor, and try to copy that as closely as possible, replacing with your NiTriStripsData only, wherever possible.
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Manuela Ribeiro Pereira
 
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Post » Sun Aug 08, 2010 5:23 pm

Thanks, I've fixed it now :D But the pipboy has some armour coming through it on the screen, how do I fix that? Do I just need to move the arms around a bit?

*Update*

There seems to be something wrong still but I'm not sure what it is... Sometimes when I look down there are floating shoulders? Or part of my armour is slightly in front of me when I move forward and every once in a while a giant grey disk appears along the side of my vision stopping me from seeing anything to the right and the middle of me...

http://rapidshare.com/files/454401967/Librarian_sPowerArmour.nif
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Shirley BEltran
 
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Post » Sun Aug 08, 2010 12:17 pm

I'd really appreciate a hand :\
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Rachel Briere
 
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