I doubt a game designer would create one shot kills when the player is above 90% health. There is no fun or excitement in just falling over dead for some unknown reason. Now, they may allow one shot kills if you are clearly in combat with someone else, but I can't see them doing it in general.
Imagine, you are walking down the road, just looking at the scenery, and you fall over dead. You have no idea where the attack came from or what killed you. You just know that you are face down and dead. You could come right back here and die again since you have no idea what killed you. Most game designers wouldn't consider that a fun game mechanic.
The traps in Oblivion are a good example, most of them should have killed the player in a single shot, but they didn't. I suspect we will see the same here.
Imagine, you are walking down the road, just looking at the scenery, and you fall over dead. You have no idea where the attack came from or what killed you. You just know that you are face down and dead. You could come right back here and die again since you have no idea what killed you. Most game designers wouldn't consider that a fun game mechanic.
The traps in Oblivion are a good example, most of them should have killed the player in a single shot, but they didn't. I suspect we will see the same here.
Yea, what WOULD be cool for this game would be a hardcoe mode. It only saves when you sleep, you can't sleep more than once a day. You have to sleep eat and drink to keep your stats up. Sneak attacks kill in one hit, large attacks kill in one or tow hits depending where hit, large magical attacks kill in one hit. The player takes half the damage as the average npc, so getting jumped by an assassin will kill you if you don't act fast.... you can fall victim to enviornmental traps.... mages can blow you up... archers can take you down before you get to them if you don't use a shield or magic to block.
I've always wanted an RPG to do something like this... who says RPG's have to be tank off fests? Just because you are role playing doesn't mean you can't role play as an actual person..... who is able to die just the same as your enemy. If would at the very least make the player more aware of traps and large groups.