Anyway, I don't want to start a new thread for every single update (and I see original threads are long gone), so until I have something especially exciting, I'll just use this one thread.
Starting off: http://manauser.info/morrowind#mannequins (Requires Bloodmoon)
This adds a mannequin shop to Caldera. I'm not sure what the state of the art is in terms of mannequins these days, but as of when I originally made this, very few could handle weapons well. This supports weapons and allows you to choose from a variety of poses.
I've updated the dialog a bit, but the main new feature is a selection of wigs for the mannequins. There's actually a short "quest" involved with the wigs, chat with the mannequin seller a bit to get started.
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Next up: http://webpages.charter.net/manauser/morrowind/#toolkit
This is technically a mod (.esp file) but it's really more of a modding tool. Basically it's a collection of scripts (and some spells) which you can use via the console. Of course it can also be used as a cheat or to work around bugs encountered while playing (much like the console itself). One feature, new in this version, which might be of interest to non-modders is tkAdjust, a script to move any object. Huge cheat if you use it to rearrange dungeon, obviously, but not so much if you use it to rearrange furniture in your house. Another one is tkArmorCheck which will temporarily change you armor skills to match an NPC's. Again, it could be a cheat, but the intended is just to see armor ratings as your companion would, while shopping for them.
Probably the scripts I use the most are tkMovePCTo, and its variants. Basically it's kind of a short-range teleport. COC can send you across the world, but if you only want to get across town, this offers much more precision. The new script tkWarp provides even more.
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More to come...