Nights are too bright

Post » Wed Aug 11, 2010 5:33 am

I didn't see this mentioned anywhere before as a bug, so I'll mention it myself.

Nights in New Vegas are extremely bright. Like.....full-moon-floating-five-feet-from-your-head kind of bright. Is this a bug in the game? I mean, really, they couldn't possibly have intended the nights to be as bright as the days.

Before y'all start jumping down my throat with "It's not a bug!" "It's intentional!", just think.......are you 100% sure of that? Has the team of New Vegas said that the nights are supposed to be this bright?

http://i164.photobucket.com/albums/u8/piccolo113/FalloutNV2010-10-2422-16-21-27.jpg

Really now.....how could this have been intentional? I mean, you can't really see the lights at night.
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tegan fiamengo
 
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Post » Wed Aug 11, 2010 6:30 pm

Agreed on the absurdly bright nights.

Fallout 3 was absurdly bright too but perhaps not as bad.

In both cases player mods fixed the issue.

Nexus has several night time fixes up you can pick from.
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jason worrell
 
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Post » Wed Aug 11, 2010 11:39 am

Agreed on the absurdly bright nights.

Fallout 3 was absurdly bright too but perhaps not as bad.

In both cases player mods fixed the issue.

Nexus has several night time fixes up you can pick from.


Aye, Fellout and ACF.....Fellout I'm going to wait on, though it's nights look amazing. I want to play through the game vanilla before altering the way the graphics look. I wanna see those rusty-orange areas in the game and experience it the way Obsidian intended first. ACF I refuse to use because he fused it with the Fellout competitor (which doesn't really look all that great, imo).

I would just like to hear from the PR guy whether or not they intended the nights to look the way they turned out. Or to hear from someone who knows for sure.
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Miragel Ginza
 
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