Turning ESM's into ESP's.

Post » Sat Aug 14, 2010 12:22 am

I'm a little confused with FOMM and it's TESSnip program. I'm able to turn plugins into Master files but not the other way around, which is really what I want.

The "Ling's finer things" mod contains some nice tuxedos (The only working ones I've been able to find..) but it's n absolutely huge file containing a lot of junk I don't really want. I'm making a personal mod that I won't be uploading so butchering apart other mods shouldn't be a copyright problem or anything.

The only thing is that it's a Master file so I can't access the Mesh/Texture files to upload the tux into my mod. I'm not interested in anything else in the mod, so is there a way for me to turn the ESM into a plugin file?


Alternatively, is there a way for me to unpack all the texture and mesh files instead?

Help would be appreciated. :)
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Brooks Hardison
 
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Joined: Fri Sep 07, 2007 3:14 am

Post » Sat Aug 14, 2010 8:58 am

I'm a little confused with FOMM and it's TESSnip program. I'm able to turn plugins into Master files but not the other way around, which is really what I want.

The "Ling's finer things" mod contains some nice tuxedos (The only working ones I've been able to find..) but it's n absolutely huge file containing a lot of junk I don't really want. I'm making a personal mod that I won't be uploading so butchering apart other mods shouldn't be a copyright problem or anything.

The only thing is that it's a Master file so I can't access the Mesh/Texture files to upload the tux into my mod. I'm not interested in anything else in the mod, so is there a way for me to turn the ESM into a plugin file?


Alternatively, is there a way for me to unpack all the texture and mesh files instead?

Help would be appreciated. :)

Have you tried going into the Fallout 3 Data folder and looking for a 'Bethesda Archive File'? You can open these files with FOMM and extract them to any folder.
That is, of course, if you got any of those files with the mod.
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Kat Lehmann
 
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Joined: Tue Jun 27, 2006 6:24 am

Post » Sat Aug 14, 2010 2:33 am

Have you tried going into the Fallout 3 Data folder and looking for a 'Bethesda Archive File'? You can open these files with FOMM and extract them to any folder.
That is, of course, if you got any of those files with the mod.



I discovered how to do it literally 10 seconds after I posted this thread. Turns out I had to unpack the BSA's then extract the files within them to a folder. Thanks, though. :)
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Rachel Eloise Getoutofmyface
 
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