I've tried changing the water level values and no luck as of yet. Works fine with no Navmesh present but once Navmesh gets put down they start finding random spots in the ground to drink water from. I did some terrain editing to raise everything up and they still do it.
I have water on my map, small amount (water hole/pond) it's off to the side and using a 1x1 tile of water much lower then ground level.
WATER LOD ISSUE
So on my map I initially had the water set as "average" with radiation damage, I decided I wanted to use a non-rad damage water so I selected purified, well no matter what combination I use I cannot get any type of LOD for the water other then the default transparent blue purified LOD.
Any help would be greatly appreciated.