» Sun Aug 15, 2010 7:21 pm
That would be funny, if Bethesda was self-righteous about their new spell system being able to cover way more ground than the old, and then having an "oh wait" moment and re-implementing it. I doubt it though, and personally I think Skyrim will still be quite fun without the spellmaker. It's just...if anything, custom spells were integral to roleplaying - perhaps our character was an expert at paralysis spells, or were known to always include a certain effect in their castings. This is a low blow to roleplaying options, which is what really matters to me in these open world games.