Problem with overriding textures in Region editor.

Post » Sat Aug 21, 2010 10:50 am

Hi all,

I've a little - but very disturbing - problem with the Objects generator of the Region Editor tool.

I made 2 regions (in fact, I copy two regions of Cyrodiil) and for some realism, they must overlap and melt.

I generate the object for the 1st region, but when I do the same for the second, the textures doesn't melt : I have an half-cell with only the default texture. I try to use the "Overriding" checkbox, with setting the 1st generated region with a priority of 30, and the second with a priority of 50, but it changes nothing.

A little screen of my problem :

http://tof.canardpc.com/view/759bfa31-b051-4333-ad96-28c459a30cdf.jpg
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Cheryl Rice
 
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