FYI: RELEASE18 available.
Change Log18 [7/2/2010] [Valda,Televator]
- Bashed Patch:
- Added support 'IsLimbGone' condition function. (thanks DoomFruit!).
- Added tweak that litters shell case (inspired from Shells Rain).
- Added < and > to the list of character exceptions for the Name Patcher (FWE's Control Panel is named like that: < FWE Control Panel >)
- Removed . from the list of exceptions, due to vanilla game items beginning with dot. (for example: .32 Pistol)
- Inventory sorter tweak was changed to the independent option.
- Update taglist.txt.
RAN INTO AN ERROR WITH THIS LATEST VERSION POSTING IT HERE
Loading: 00094EBC..Cannibal..PERK.CTDA..28..
Traceback (most recent call last):
...snip...
File "C:\Program Files\Bethesda Softworks\Fallout 3\Mopy\bosh.py", line 1203, in loadData
raise BoltError(_('Unknown condition function: %d') % ifunc)
bolt.BoltError: Unknown condition function: 398
That error must be resolved on this version, Please try.
My own report is that the F3 launcher at the botton does not seem to launch the game or FOSE launcher (when checked). Instead it activates the vanilla launcher where the video options and such are found. Not too useful and not how Wrye Bash normally works.
Huh? I'm always execute fose_loader.exe from a bottom launcher.
Does the FOSE check box at the launcher leftmost become green?
When the mouse hover on the FO3 launcher button, what displayed on tooltip? (should be "Launch Fallout3 + FOSE" if correct)
Thanks.