HEER A Total Conversion

Post » Sun Aug 22, 2010 8:58 pm

I have finaly finished the heightmap for my upcoming TC, HEER. You can find the full dscription on the nexus.

Although, I have run into a small problem. My computer cannot handle saving more than 12 quads in the heightmap editor, so I was hoping if anyone had the time, could you download my quads, place them in the heightfield folder in your data files folder, and save the quads to an ESP. All you would have to do is open the editor with all the quads in your heightfield folder, and scroll through the overview, saving each of the quads.

I know I haven't explained it very well, but maybe someone who knows what there doing could explain it better.

Ps. For some reason I cannot upload anything to the nexus or planet fallout, so if you are interested just pm me and I will email you the quads. I will give you loads of credit in the finished project, and in the description.

Thanks.

Edit: I got the upload working, so I will post a link to the nexus and anyone can download it. http://www.fallout3nexus.com/downloads/file.php?id=13074
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Ernesto Salinas
 
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Post » Sun Aug 22, 2010 6:45 pm

I'd offer to do it if I had access to my modding rig right now, but I'm stuck with my Macbook (oh poor me) until Saturday, so I'm probably not you're best bet. If no one volunteers by then, I'll give it a shot, though my computer isn't a super beast powerhouse either so I may run in to the same problem. Anyways, good luck!

PS: Is there a thread for this mod? I'm just curious as anything survival-based is always my thing. =D
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mimi_lys
 
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Post » Sun Aug 22, 2010 3:50 pm

Alright, sounds like a plan! :)

There was a topic on somewhere on here. I think it was called Apacolypse[discussion], it was actualy the topic that gave me the idea for this mod! Once I get this heightmap perdiciment sorted out, I'll start on getting a forum up and running!

Oh, and if you do wind up doing it, the overview that is packaged with it doesn't cover the whole heightmap, the editor would crash before I could generate the full overview. But it gives a rough idea of where all the quads are. (6x8 quad worldspace)
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roxxii lenaghan
 
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