» Mon Aug 30, 2010 10:09 pm
Okay - the mostly counter-intuitive build. This is the meta-gaming build. the unfortunate fact is that Oblivion's leveling system is so warped that if you pick the skills and such that make the most superficial sense, you end up gimping your character. You can overcome that, but it requires metagaming during the game - deliberately training skills you won't use, efficiently leveling, buffing with alchemy/enchantments, adjusting the difficulty..... I prefer to get all my metagaming out of the way right at the beginning, so that I don't have to pay any attention to any of that during the game, and that's what this build does. I absolutely guarantee that this build, as odd as it might look, will dominate.
Race: Any. Seriously. Redguards, Dunmer, Nords and Orcs have a bit of an advantage, but pretty much any race works out. Race will make a bit of difference in birthsign choice.
Sign: The Lord, The Atronach or The Thief are my favorites - The Lord for the healing power, The Atronach for spell absorption, The Thief to make up for speed and agility penalties and for the luck bonus. The Warrior can also be a good choice for a naturally weak race. It mostly depends on race and playstyle.
Favored attributes: Endurance and Luck
Specialization: Combat
Majors:
Marksman (increases slowly if you use it)
Mercantile (the slowest increasing skill in the entire game)
Restoration (the second-slowest increasing skill in the game)
Acrobatics (easily controllable and, since it's a stealth skill, will increase relatively slowly with a combat spec)
Destruction (don't use it at all - it's there to take up space and to provide access to weakness to effects)
Mysticism (don't use it at all - takes up space and provides access to soul trap)
Blunt or Blade (the one you DON'T plan on using)
Put him in heavy armor, repair everything you can get your hands on and train him in Armorer. He'll easily gain all the endurance he'll ever need. Give him whatever weapon you prefer - faster is better though. With a fast weapon, he'll gain melee weapon experience and skill increases, and strength bonuses, easily and without you having to pay attention. Just run around and do whatever you want with him and all the leveling and bonuses and everything will take care of themselves. No need for efficient leveling or alchemy buffs or any of the tricks for overcoming Oblivion's warped leveling system. Just play the game and let it all sort itself out. By about level 18 or so, he'll be uber. Guaranteed. Note though - this build will max levels somewhere in the 20s. To get him up higher than that (I never bother, since all he's going to do is get a bit more uber), you'll have to switch to the unused weapon or train Destruction or Mysticism.