The sun was beginning to set, still a hand's width above the horizon, but darkness already reigned in the center of the city. Utter silence, the total lack of sound that only settles into places totally devoid of life, blanketed the ruins. Somewhere deep in the city center, something crashed, the noise loud enough to echo for blocks all around. As the multiple crashes began to fade, a new sound replaced them: a low rumbling, growing steadily in volume, only to culminate in a series of thundering crashes, punctuated by the shriek of bending metal.
Deep in the city, a young Hispanic man stood on the rough edge of a floor about two-thirds the way up the building's height. Most of that side of the building was missing, some of it likely collapsed decades ago. Some of the rubble, however, was much more recent... His gazed was fixed on the billowing cloud of dust and debris settling on ground-level below him. "Hum," he said to himself quietly. "Guess that wall wasn't as stable as I thought." His breath fogged before him, and he pulled up the hood on his shirt, a thick garment the color of old dirt. He watched the dust cloud settle, glad he'd been quick to step away when the building started to fall apart around him. Something gray drifted past his face; another particle the color of ash floated by a moment later. A glance upward confirmed it: snow.
"Great," he muttered, ignoring the soft, infrequent ticking from the Geiger counter built into the old, battered Pipboy 3000 threaded onto the strap of his bag as he turned away and sought a warmer, less exposed section of the building. He would find somewhere not directly exposed to the elements, where he might be able to start a small fire, and wait out the snow. Then he would continue scavenging the city. In the meantime, he suddenly found he had more time than he expected to give this particular building a thorough once-over. After all, he hadn't trekked all the way here to leave empty-handed...
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Hello all, this will be my first time joining you fine folks on the gamesas boards. I'm no stranger to roleplaying, but unfortunately the board where I typically confine myself is full of people who haven't played Fallout. So here I am.
The basic premise of this thread is as follows: the setting is this city in the middle of the Canadian Wastelands... the name has been lost to time, but to savvy types like us it would be known as Toronto. Why Toronto, you ask? I wanted somewhere distant from the typical Fallout settings, but still close enough to keep that classic Fallout feel. I'll be taking loads of liberties and otherwise just ignoring realistic geography of the area, with exception to the obvious stuff I can get from Wikipedia ("This city is near a big damn body of water."). I thought it would be fun to try something along the lines of survival horror mixed with the typical post-apocalyptic wasteland... heck, with feral ghouls in the game, it seems like they're just begging us to do it. So here we are.
So, we'll take a short while to introduce the characters, all of whom should be in the city and probably sheltering from the snow, which is of course radioactive to some degree (after all, snow is precipitation, coming from the local bodies of water, which are of course all irradiated). What they don't know is Toronto happens to be home to a large number of feral ghouls who are attracted by the radioactive precipitation, leading our heroes into a perilous, dangerous, and quite possibly fatal position. They will have to band together to survive, and who knows? Maybe someone will crack under the pressure. Maybe someone will make a mistake. Maybe they'll all turn into pink rubber chickens and dance the hustle!
Okay, that last one's probably pretty unlikely. But you get the idea.
I'd like to keep the number of participants relatively small and therefore easy to control, as I'll be assuming the responsibility of keeping things moving along and otherwise providing that most important ambrosia, PLOT. Let's say maybe 5-7 people, not including myself. Send PMs with character sheets to me; if I can, I'll edit my post to list them, otherwise you can throw them in your first posts once I've approved the character. Rules are pretty standard fare; no godmoding, et. al. I'm a bit of an elitist when it comes to spelling and grammar... there are enough tools available to keep yourself legible. OpenOffice is free (google it), MS Word is not, and there are tons of spellchecker websites. Please try to avoid one liners and pure dialogue... include actions, description, character's feelings. Give us some meat!
Okay, blah blah blah. Here's the character sheet, followed by my character:
Name:
Race: Typically human, but I'm okay with a ghoul or a Super Mutant (the latter obviously of the above-average Fawkesian sort of intelligence), long as you're willing to roleplay the ramifications. A ghoul would be fun because they would probably be mistrusted by some of the party, while the ferals wouldn't actively hunt the ghoul character down (unless they got too much in the way...?).
Age:
Appearance: Don't have to write a novel here, just a basic idea. You can always elaborate in RP.
Skills: Numbers aren't necessary here, and neither are strict Fallout skills, though they can be useful to reference as examples
Notable Equipment: Just basic stuff here, no need to list off EVERY LAST PIECE OF GEAR the character owns. List the big important stuff, and try to kepe this to a middling power level, please. I'm okay with big guns or otherwise largely powerful weapons, as long as there's some major drawback ("You only brought one missile?!") or something. No Fat Men, please... they're awesome, but would take all the fun out.
One last note: I'm looking for survivors, people of varying backgrounds (Vault Dwellers, Wasteland Scavengers, whatever) who aren't the PC of Fallout 1/2/3. Slightly above average individuals, but still clearly in a certain amount of danger simply for living in the Wastelands. It's more interesting if they're all flawed, neurotic, underprepared, or otherwise imperfect, ordinary people.
Hope to be sending out some PMs soon. Until next time, chillllldren!
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Characters!
Name: Isaac "Crow" Vargas (Played by Robrich8705)
Race: Human (Hispanic)
Age: 27
Appearance: 5'7", lean and thin. Light brown hair, chin length; light goatee ('Ronin' style in game). Brown eyes, smiles often and easily. Wears utilitarian clothing, not bothering with bulky or heavy armor: Brown boots covered by worn, heavy-duty cargo pants with large pockets typically full of salvage; grayish t-shirt covered by a dark brown short-sleeve hooded shirt, fingerless brahmin-leather gloves and motorcycle goggles worn around the neck when not in use, heavy canvas bag, slung over shoulder (To visualize, picture the Merc grunt outfit covered by the hoody-shirt-thing from the Wasteland Wanderer Outfit, with the gloves from the same, and add the messenger bag from the Wasteland Doctor Fatigues).
Skills: Scavenging, repairing and building (Repair/Science); Pistol-sized weapons (Small Guns) and familiar with bolt-action rifles; Basic knowledge of first aid (Medicine); Navigating; Passing familiarity in history
Notable Equipment: .44 magnum revolver (non-scoped), sawed-off shotgun, knife; Pipboy 3000 (salvaged from an otherwise empty Vault, repaired and put to use by Isaac, typically found hanging from the strap on his bag); various odds and ends (pieces of scrap metal, conductors, etc.); food and provisions to last an extended amount of time between settlements
Name: Vladamir Kamarov (Played by BGursky59)
Age:28
Appearance: 6'1, 150 pounds,Caucasian (Russian), Rugged brown hair that stops right above his eyes, thick goatee.
Clothes: Brown Ushanka, heavy black parka, heavy duty brown cargo pants, black comabat boots, black t-shirt under parka.
Weapons: a black Barret .50 caliber sniper with a sling and bipod, and a 44. magmum revolver, combat knife (strapped to boot)
Equipment: brown duffle bag with a sling which holds: .50 cal ammo, and very little food, and a brown dirty rugged blanket.
Skills: Rifling (sniper), very little first aid, and is very good a navigating.
Bio: Was born in a Russian coloney set up in Alaska after the war. There he was taught navigating and military skills. He and a squad
were sent out to head for D.C. but the exipetion went bad when they ran into a large feral ghoul nest. He was one of the only ones who were not killed
but he became seperated from the squad. Eventually, he made his way to a place called Toronto. He set up for the night in a large ruined factory.....
Name: Maric (Played by Erandur-Vangaril)
Race: Human
Age: 23
Appearance: 5'11", blue eyes, shaggy hair and a rough beard, both brown. Has leather armor to keep considerably warm.
Skills: Melee and Small Guns for the fighting. He knows how to cook using very low radiation, and he has a high perception skill.
Notable Equipment: His leather armor, of course. He also carries a silenced 10mm pistol, to take out his prey without alot of attention.
Other: He lives in a little wooden shack he made earlier that year. He hunts in and around the city, but usually doesn't go to far into it. He has only seen a feral ghoul once, so he really has no idea they are there. He just shrugged it off.
Name: Colin McGill (Played by Wakyzacy)
Age: 29
Race: Canadian-American, Caucasian
Appearance: A dirty Chinese jumpsuit with raider pain spike armour over the top of it, he wears a makeshift gas mask as a helmet. Bandoliers of assault rifle, and SMG ammo slung across his chest.
Has a large rucksack in which he carries his assault rifle and SMG ammo, that
Skills: He is exceptionally good with assault rifles, and Sub-machine guns, however he isn’t very accurate, and as such, is a mediocre fighter at best, but good for covering fire.
Being an ex raider, he has above average tolerance of radiation. (But not much more above.)
Notable equipment: A Chinese assault rifle in a fairly good state of repair. With quite a lot of stolen ammo for it.
An SMG in fairly good state of repair, not much ammo for it though.
A Geiger counter he wears around his neck, some looted night vision goggles he can attach to his custom built helmet to increase his view at night time.\
Name: Xavier "X" Arbelo (Played by befit)
Race: Human (Hispanic)
Age: 19
Appearance: Short hair, tall, big, Darkish-light skin
Equipment: combat shotgun, frag grenades (alot), combat knife, various tools
Skills: very experienced in explosives and chemicals (explosives, science), has knowledge in the usage and maintenance of shotguns (Repair, small arms)
Bio: Born and raised in the NYC ruins were the ghouls and raider ambush parties rule the towering sky scraqers. X became of worth to the mercenary companies of queens when he re-discoverd how to make nitro glycerine out of chemicals found in the ruins. Since then he has traveled eastward hoping to make it to alaska where he hears there is a large settlement of survivers at a place called Nome.