Researching available assets while planning out a mod concept, I've come to wonder what troubles would be faced attempting to import assets from the Fallout 3 DLC 'The Pitt' into the New Vegas' GECK. I'm mostly concerned with the maps themselves, the location of Pittsburgh as it's layed out and getting the buildings, scenery and other structures rather than anything else.
Given that in Fallout 3 it required you to have the DLC to utilize DLC-related mods, how would this work in relation to New Vegas? Is it possible to export the location assets for use in New Vegas modding? I'm looking to more experienced and knowledgeable modders who might be able to shed some light on this!