As long as there's face-gen I don't care if I wake up in the middle of a field with a book describing how to play the game...
Okay maybe that's a bit of an exaggeration, but if the chargen has nothing to do with the main quest, or is indirectly involved, then I'll be happy.
Okay maybe that's a bit of an exaggeration, but if the chargen has nothing to do with the main quest, or is indirectly involved, then I'll be happy.
Here Morrowind's way was perfect. You've just received a "package" of sorts and some information, but hell, if you want to toss it in the water and forget about it, then feel free to do so - after all, you are free, at last.
In Oblivion you've not only met the Emperor himself, but more importantly, you've witnessed his death, you've been in fact ordered to do x and y and failing would (presumably) infuriate the Blades (you met its members personally) and bring you trouble. How can you possibly ignore that and go exploring?
I liked the fact that Oblivion MQ was fast-paced, but ideally, TES MQ should be less intrusive and increase its pace in later stages. Something like MW's one at the start and sth like OB's one after you've really got into it.