If you know my work, I'm sure you already know I'm no stranger to re-building meshes and, textures in game. Lately, while working on my upcoming "NVInteriors Project", I've run into some "slightly annoying, strange!" issues while trying to re-texture or, re-work several nif's.
The first issue hit me when I tried to use some of my textures from FO3, I wanted to port over my re-worked meshes and, textures of the "Generic Cloth Draqes" (From FO3, which are included in both games!), They fell on there face with a strange texture glitch. I blew it off as an oddity but, now I'm not so sure it was as simple as that.
My most recent issue is I reworked the "Basemant Room Middle", model. I deleted the ceiling and, now I can't place "street litter" or, any nif's that have a bottom shadow ontop of them without getting a texture glitch.
Here is a link to some screens of http://www.4shared.com/document/kBjaPcjI/IssueScreens.html (I haven't uploaded any screens of the Draqe issues but, if needed I know I can recreate it, and, upload them)
If your willing to lend a hand, have a thought, Feel free to post here or, PM me, I'll send you ether the textures, nif's themselves or, a link to my complete WIP.
I'm trying to work with some more unconventional cell designs so, I understand if I've messed something up but, I don't think it's that simple. :brokencomputer:
thanks for any help
cev