As for my question. I've been using Oblivion mods and Wrye Bash for a long time, but I've always had a question about what "does" and "dosn't" actually "need" to be imported to my bashed patch. I think I'm pretty sure of a few things, like; [Merge Patches], [Import Graphics], [Leveled Lists], and [Race Records], but What about the other things? How important is it that they be checked to import? I have a few others like [Import Inventory], [Import NPC Faces], [Import Names], [Import Relations], [Import Scripts], [Import Stats], [Content Checker] checked, but when I go through the checklist I do see that others have things in them that could be imported as well. The reason I have and havn't imported some things is because i don't know how they will effect non-imported mods, which is essentialy the reason for the question. Every import check that I have checked, I also checked off everything within the container as well, which also leads to; "Should i be importing everything within the containers as well?". Mod makers aside from the bash tags don't usually discuss how some of these things should be imported.
For referance, here's my load order;
Spoiler
= Check ModsThis is a report on your currently active/merged mods. Thanks again.=== MergeableFollowing mods are active, but could be merged into the bashed patch.* All Natural - EW + NW + AWS.esp* ArmamentariumLL4OOO.esp* ArmamentariumLLVendors.esp* EVE_KhajiitFix.esp* FCOM_BobsGuardUnity.esp* FCOM_DiverseGuardUnity.esp* FCOM_Francescos.esp* FCOM_FrancescosItemsAddOn.esp* FCOM_Knights.esp* FCOM_TamrielicIngredients.esp* FCOM_UnofficialFranArmorAddon.esp* Fransfemale.esp* Kvatch Rebuilt Weather Patch.esp* MaleBodyReplacerV3.esp* PersuasionOverhaul_MMM.esp* PersuasionOverhaul_OOO.esp* Ulrim's Horses - Knights patch.esp=== Active Mod Files:* 00 Oblivion.esm* 01 You Are Here.esm* 02 All Natural Base.esm [Version 0.9.9]* 03 Francesco's Leveled Creatures-Items Mod.esm* 04 Francesco's Optional New Items Add-On.esm* 05 Tamrielic Ingredients.esm* 06 Ulrim's Horses.esm* 07 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]* 08 Mart's Monster Mod.esm [Version 3.7b1]* 09 Enhanced Daedric Invasion.esm* 0A FCOM_Convergence.esm [Version 0.9.9a7]* 0B Armamentarium.esm* 0C Kvatch Rebuilt.esm* 0D Open Cities Resources.esm [Version 3.3.2]* 0E BetterMusicSystem.esm* 0F CM Partners.esm* 10 HorseCombatMaster.esm* ++ HrmnsOblivionScriptOptimizationv1.0.esp* 11 Unofficial Oblivion Patch.esp [Version 3.2.0]* 12 Oblivion Citadel Door Fix.esp* 13 DLCShiveringIsles.esp* 14 Unofficial Shivering Isles Patch.esp [Version 1.4.0]* 15 Francesco's Optional Chance of Stronger Bosses.esp* 16 Francesco's Optional Chance of Stronger Enemies.esp* 17 Francesco's Optional Chance of More Enemies.esp* 18 Francesco's Optional Leveled Guards.esp* 19 FCOM_Francescos.esp [Version 0.9.9]* 1A FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]* 1B FCOM_FrancescosNamedBosses.esp [Version 0.9.9]* 1C Fran Armor Add-on.esp* 1D All Natural - Real Lights.esp [Version 0.9.9]* 1E All Natural.esp [Version 0.9.9]* 1F All Natural - SI.esp [Version 0.9.9]* 20 All Natural - EW + NW + AWS.esp [Version Final]* 21 Soundscaper.esp* 22 AmbientDungeons.esp [Version 1.3]* 23 [WIP]_Mysterious_Chest_(Combine_or_drain_soulgems)-2047.esp* 24 RAEVWD Cities.esp [Version 1.7]* 25 RAEVWD New Sheoth.esp [Version 1.5]* 26 RAEVWD Imperial City.esp [Version 1.7]* 27 Reznod_Mannequin.esp* 28 wd purse of wonders.esp* 29 Enhanced Economy.esp [Version 3.4.3]* 2A Crowded Cities_Open.esp* 2B Crowded Roads Advanced less crowded.esp [Version 1.3]* 2C Hov's Hotkeys.esp* 2D DLCHorseArmor.esp* 2E DLCOrrery.esp* 2F DLCVileLair.esp* 30 DLCMehrunesRazor.esp* 31 DLCSpellTomes.esp* 32 MaleBodyReplacerV3.esp* 33 1AlexScorpionSneakingSuit.esp* 34 BlackLuster.esp* 35 BlackLuster 2SwordStyle.esp* 36 Exnem Pekka Pumps.esp* 37 Oonas_Outfitters.esp* 38 Reznod_Mannequin_HD[Eng].esp* 39 Sauron_Armor_Chest.esp* 3A ANBMiniMicroBikini.esp* 3B HGECUndiesHCup.esp* ** Armamentium female.esp* 3C Slof's Horses Base.esp* 3D HRMHorseArmor.esp* 3E HRMHorseArmorSlofsHorsesPatch20.esp* 3F Dude Wheres My Horse.esp* 40 HRMHorseCommands.esp* 41 DLCThievesDen.esp* 42 Tamrielic_Ingredients_cOMbo.esp* 43 FCOM_TamrielicIngredients.esp [Version 0.9.9]* 44 Bob's Armory Oblivion.esp* 45 FCOM_BobsArmory.esp [Version 0.9.9]* 46 Oblivion WarCry EV.esp* 47 FCOM_WarCry.esp [Version 0.9.9]* 48 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]* 49 ArmamentariumLLVendors.esp* 4A ArmamentariumArtifacts.esp* 4B FCOM_Convergence.esp [Version 0.9.9]* ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]* 4C FCOM_RealSwords.esp [Version 0.9.9]* 4D FCOM_DiverseGuardUnity.esp [Version 0.9.9]* 4E FCOM_BobsGuardUnity.esp [Version 0.9.9]* 4F FCOM_MoreRandomSpawns.esp [Version 0.9.9]* 50 FCOM_MoreRandomItems.esp [Version 0.9.9]* 51 ArmamentariumLL4OOO.esp* 52 PersuasionOverhaul_OOO.esp [Version 1.2]* 53 PersuasionOverhaul_MMM.esp [Version 1.2]* 54 Fransfemale.esp* ** EVE_StockEquipmentReplacer4FCOM.esp* 55 Demon_Consort.esp* 56 DemonEnergy.esp [Version 1.1]* 57 eyja.esp* 58 Housewives v101.esp* 59 Kvatch Rebuilt.esp* 5A OCC-KR-Patch.esp* 5B Kvatch Rebuilt - Leveled Guards - FCOM.esp* 5C Kvatch Rebuilt Weather Patch.esp* 5D MountainTower.esp* 5E Naughty_Joana_01.esp* 5F DLCFrostcrag.esp* 60 Ulrim's Horses.esp* 61 Knights.esp* ** EVE_KnightsoftheNine.esp* 62 Ulrim's Horses - Knights patch.esp* 63 OCC-KOTN-Patch.esp [Version 2.1]* 64 Blood&Mud.esp* 65 Blood&Mud - EE patch.esp [Version 1.0]* 66 FCOM_Blood&Mud.esp [Version 0.9.9]* 67 FCOM_Knights.esp [Version 0.9.9]* 68 Enhanced Daedric Invasion.esp* ++ FCOM_EnhancedDaedricInvasion.esp [Version 0.9.9]* 69 Oblivion Gate Map Marker Remover.esp [Version 1.1.0]* 6A Open Cities New Sheoth.esp [Version 1.1]* 6B Open Cities Outer Districts.esp [Version 3.3.2]* 6C Open Cities Full + Bravil Blood & Mud + Leyawiin Reborn.esp [Version 3.3.3]* 6D OCC-OOO-Patch.esp [Version 2.2]* 6E FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9]* 6F Arch Mage Chest Remake OBSE.esp* 70 Arch_Mages_Robe_Enchanted_--_Master_Level-2205.esp* 71 Bag of Holding.esp [Version 1.5.0]* 72 BlackAzurasStar.esp* 73 DS Less Predictable Respawn.esp [Version 1.1]* 74 EVE_ShiveringIslesEasterEggs.esp* 75 Leviathan Soulgems.esp* 76 P1DkeyChain.esp [Version 5.00]* 77 PersuasionOverhaul.esp [Version 1.3]* 78 RenCorpseMod.esp* 79 RealisticHealth.esp* 7A RealisticForceMedium.esp* 7B RealisticMagicForceHigh.esp* 7C KT_DetectHostility.esp* 7D Natural Rings Limit.esp* 7E Mighty Magick - Core.esp [Version 1.2]* 7F Mighty Magick - Magicka Pool Progression.esp [Version 1.2]* 80 Mighty Magick - Side Effects.esp [Version 1.2]* ++ Mighty Magick - Sigil Stones.esp [Version 1.2]* ++ DLCSpellTomes MMR Patch.esp* ++ DLCThievesDen MMR Patch.esp* ++ OOO MMR Upgrade.esp* ++ Knights - MMR Patch.esp* 81 Mighty Magick - Restore Magicka Potions [OOO].esp [Version 1.2]* 82 attack and hide harder v2.1.esp* 83 No psychic guards v1.2.esp* 84 RenGuardOverhaul.esp* 85 RenGuardOverhaulShiveringIsles.esp* 86 Deadly Reflex 5 - Timed Block with no damage or durability changes.esp* 87 DeadlyReflex 5 - Combat Moves.esp* 88 Enchanting Skill.esp* 89 GalerionLeveling-v11.esp* 8A EVE_KhajiitFix.esp* 8B Capucines Character Expansion.esp* 8C _Ren_BeautyPack_full.esp* 8D CM Partners.esp* 8E CM Partners Special NPCs.esp* 8F CM Partners NPC.esp* 90 CM Partners More NPCs.esp* 91 CM Partners Marker NPCs.esp* 92 CM Partners Extra NPCs.esp* 93 SPAWN.esp [Version 0.2]* 94 AznarsLifeDection-3052.esp* ++ Visually Enchanted Fire 3.esp* ++ Visually Enchanted Frost 2.esp* ++ Visually Enchanted Shock 1.esp* 95 Aundae.esp [Version 1.3]* 96 Aundae_OBSE_addon.esp [Version 1.2]* 97 Bashed Patch, 0.esp* 98 Oblivion Graphics Extender Support.esp [Version 0.2]* 99 Streamline 3.1.esp* 9A nanosuit.esp
I'm asking so hopefully this helps more than just me.