Console Modding

Post » Fri Oct 08, 2010 3:16 pm

I heard from a friend and somewhere on the Game Informer websight that they are planning on giving us the chance to make and put out mods for others to download just like the amazing pc mods. Does anyone know if this is true? Also maybe there will be a file browser system similar to that of Halo: Reach (where you would make a map, gametype, or screenshot and put it on the file browser for others to download).
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sas
 
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Post » Sat Oct 09, 2010 5:00 am

That would be fun.

Just like Unreal Tournament 3 did for the PS3.
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Jack Moves
 
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Post » Sat Oct 09, 2010 12:44 am

No most games don't allow user content to be made for public use and Skyrim will be one of them.Its not like a Modnation Racer game where the mods are simple, TES is a large game where mods take a lot from the operating system. Add to that the fact that they would need to make a creation kit for the consoles it seems extremely unlikely.
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Chris Jones
 
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Post » Fri Oct 08, 2010 10:47 pm

Gstaff, on 24 January 2011 - 01:05 PM, said:

We like seeing the mods that are made by the community, but we have no plans to make them available as official releases.

Similar to Morrowind, Oblivion, and Fallout 3, the tools for Skyrim are PC only. There's no plans to release a version of the Creation Kit on consoles. If you're into modding, we suggest you go for the PC version.






saurok, on 20 January 2011 - 02:14 PM, said:

How many times we have to go through this discussion?
Mods and Multiplayer maps for Halo or Far Cry 2 are different thing. Mods modify existing content, but yeah there is also mods what add new stuff like dungeos and all.


I have to say that I have nothing against having Mods on consoles but there is just some issues what makes it impossible.
Lets forget all that Sony/Microsoft preventing mods, that is something what I hope everyone knows by now.



1. First of all. Mods are not optimized for consoles, some new models have too high texture res or too many polygons. This will cause performance issues.

2. Mods tend to take a lot of space from your drive. I installed simple item mod few days ago, and it took 775Mt space from my drive. And I have currently around 40 gigs of mods
for Oblivion installed. More than average 360 hard drive can handle.

3. Conflicts tend to ruin your game experience unless you have tools like mod managers. Consoles wont have these, and you are forced to run only limited number of mods at the same time.

4. Construction Set wont just work on consoles. And it would require a lot of work for Bethesda, Sony and Microsoft to host all mods what are available for PC users to their own servers. I doubt that they will just
let people download mods from "Skyrim Nexus".


that is just some of the issues what prevent this. Not that consoles are worse option or anything. They just are not made for running third-party mods.




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Imy Davies
 
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Post » Fri Oct 08, 2010 6:27 pm

Nope, sorry. Neither console has enough power to run anything more than a basic stat changing mod, and while Sony might allow it if it were possible, microsoft have so far denied every attempt.
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Sophie Morrell
 
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Post » Fri Oct 08, 2010 3:23 pm

How many more of these threads are we going to get before Skyrim is released :brokencomputer: :smile:
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Kelly James
 
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Post » Sat Oct 09, 2010 1:34 am

Idk, I just read somewhere about some construction mod console thing and didnt really think much of it until today my friend at school was telling me that he read on a forum that there is going to be downloadable mods for the console versions of Skyrim so I just decided to see for myself by asking here. P.S. if your wondering why im home at 10:00 but I went to school its because I had a mid-year exam today :wink_smile:
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cheryl wright
 
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Post » Fri Oct 08, 2010 7:18 pm

Well I feel your friend has been misinformed : :teehee:
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Joe Alvarado
 
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Post » Sat Oct 09, 2010 1:16 am

Well I feel your friend has been misinformed : :teehee:

Ok I will hit him for you tommorow :flamethrower:
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He got the
 
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Post » Fri Oct 08, 2010 1:44 pm

Ok I will hit him for you tommorow :flamethrower:

For me too, but cite what Gstaff has been quoted as saying while doing it. :P
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Steve Fallon
 
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Post » Sat Oct 09, 2010 6:03 am

As posted in this thread, it has been confirmed that there will be no Creation Kit/user made mods for consoles.
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Céline Rémy
 
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