A hero's biography

Post » Thu Oct 14, 2010 11:46 am

Basically, what this is is my attempt to write a biography of my favourite toon that I've ever created, called Tirisi Tilvur.
I had to make compromises with the lore, but for the most part, I intend to stay as close to canon as possible.

This is not the entire thing, as it is a work in progress, but here's what I have thus far.

Commonly known as either "The Hero of Kvatch" or "The Seventh Champion of Cyrodiil", the Dunmer named Tirisi Tilvur is the hero who saved Cyrodiil (and by extension, the rest of Tamriel and Nirn) from the invasion of Mehrunes Dagon, which is usually known as "The Oblivion Crises".

Born in the Cyrodiiliac village of Pell's Gate in 3E415 to Tumrosi and Lorvan Tilvur, Tirisi spent most of his early life as a hunter in and around The West Weald. When he reached the age of 15, he moved to the Imperial City, (it is unknown how such a young man managed to summon the funds to move the the most expensive city in Tamriel, but it is worth noting that every house in the village was severly robbed the night after he set off) where, after 3 years of drifting from tavern to tavern, he was arrested. Nobody knows why he was, nobody who was also staying in the inn remembers anything about his arrest. However, he was incarcerated, regardless of the reason.

On the day 27th of Last Seed 3E433, shortly after emperor Uriel Septim VII's sons were assassinated, the blades lead the emperor through a cell that was supposed to be empty (as it contained a secret escape route), but was actually inhabited by one Tirisi Tilvur. As the emperor fled the city, the blades allowed Tirisi to follow. Not much is known about the events that took place within the sewers, but it has been established that his majesty was killed by members of the mythic dawn cult, and the amulet of kings was passed to our hero.

Innitially, Tirisi disregarded the emporer's last words as the ramblings of a madman, and continued on with his life. During this period of inactivity, he became a fighter for the arena, and was crowned grand champion on the 3rd of Heartfire. His final fight was a curious one, as the famous Gray Prince didn't appear to fight back. He did parry some blows at first, but didn't seem to care about his impending death. There have been scattered reports of a man wearing black robes in the audience who was seen entering the bloodworks after the fight, but wasn't seen leaving. The limited desciption that is avalible suggests that he was a moderatly high ranking member of the secret organisation known as the Dark Brotherhood. Some people have suggested that, because of the Gray Prince's lack of fighting spirit, the Brotherhood may have veiwed this as a murder, which is how they recruit new members. The rumours surround Tirisi and the Dark Brotherhood will be covered at a later point.


Please read, review, point out spelling errors ect.
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Sarah Kim
 
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Post » Thu Oct 14, 2010 6:20 am

Please read, review, point out spelling errors ect.


With gusto!

Well, first let me say that though it is an efficient biography, it does not make for a very compelling story. We have all played Oblivion, we all know the plot, and we've all read dozens of fan fictions centered around the Champion of Cyrodiil. Thus any story that attempts to follow it is doomed to fail, because everyone already knows what is going to happen. Thus, if you wish to make a story about the CoC, you must change things. Alexander did and excellent job of such in his fan fiction, http://www.gamesas.com/index.php?/topic/969178-cyrodiil/page__hl__Cyrodiil, and the prequel, Morrowind, because he did not follow the mold. I can point out several excellent stories that have used the CoC as a protagonist, but the main point is that simply following along as a prisoner escapes with the Amulet of Kings and manages to save the world is no longer an exciting story. Especially if he does so in the roundabout way of roleplaying games, where you can take a year off becoming an assassin while Daedra are pouring into Tamriel. In short, change it up a bit, because as it is I must admit that a biography of your game character is not a thrilling concept. No offense.

When writing the introduction to a story, the most important thing is to capture your audience's attention. Telling them about something they already know is not a good way to go about doing that. My advice is to always show a scene, whether your protagonist is in it or not, that immediately catches the reader's attention. Now, does that mean it has to be an action packed bloodfest? Of course not, the most intriguing scenes are often the calmest, or at least not filled with hack-n-slash. But that doesn't mean you can't pull off writing a combat scene as the introduction, it's simply much more difficult. Crack open your favorite novel and see how that author did it. Learn from people that have already done it, trust me, it makes everything easier.

Finally, I'll leave off with this, the age old mantra of "Show, don't tell". Every writer hears this as they start out, and even Homer made this mistake when he was a beginner. Scenes in writing must be presented in a way that the audience can picture what is going on as they read. In short, you need to be able to visualize what it is you are reading about. If written well, I should be able to make a little movie in my head while I read the scene, picturing where each character is and what they're doing. As a writer, it is your responsibility to offer enough detail that the audience can do this. Now, I realize it is a biography, but I'll tell you now a biography is only interesting if the person being biographied is new and exciting. The Champion of Cyrodiil is not new and exciting.

So, how to show instead of tell? Add in tons of details about what your characters look like, what the room they are in looks like, and what they are doing. Show us your characters, don't just tell us about them. This is the key to a good novel. Telling is simply listing off what someone has done or is doing, while showing is giving enough details that it feels like we are sitting there watching the scene unfold. And putting us in the story is key to having us sympathize with the character, because a character we care about is a character we're willing to read about.

If you have any questions, please feel free to ask. I am here solely to help; I have devoted half an hour of my day to offer my services as someone that's been through what you are doing. As such, it is my fondest wish that you take some of what I said and put it to good use writing an awesome story ;)

Thanks for writing, and despite what I said I think you could really turn your character into an excellent story with a bit of work. Best of luck, and keep up the good work :goodjob:
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how solid
 
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Post » Thu Oct 14, 2010 3:52 pm

I was aware that the main quest doesn't make for a particulary interesting story. And thus I attempted to deviate from it as much as possible, but it is the glue that holds the papier mache of Tirisi's life together.

I will try to take on your comments as much as possible, but it's kind of difficult to materialise major events onto a storyline that has already been written and played over and over.
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Lauren Denman
 
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Post » Thu Oct 14, 2010 4:24 am

Well, one of the first rules of storymaking is that you control the story. I know you must be absolutely thrilled to be writing about your character like this, but perhaps if you found a way to show us Tirisi without the Daedric invasion. If you'd like, you can change the main quest, or set your story from a different point of view. Maybe Tirisi failed to save Kvatch, and thus Martin is killed, forcing you to find a new way to stop Dagon. Or perhaps you set the story from a normal citizen's point of view, someone who teams up with the CoC to close Oblivion gates. Anything really, to change things enough to make it interesting.

You've probably changed things around quite a bit, but if you don't make it apparent in the beginning no one will know so, and assume it is another boring copy. If that not delivering the amulet and instead going to the Arena was your method of deviation, I suggest some more thought. It could make an interesting story, if you show it to us instead of summarizing it. A greedy arena dog fights his way to the top, only to cheat his way through the last fight, all the while the world goes to hell as Oblivion gates are popping up, leading to moral conflicts for the protagonist. See, it can work, but it really can't be such a summarized biography. Unless you really wanted to write one; best of luck if you do.

Thank you for your consideration, and good luck in the future. I look forward to reading your story, whatever you choose to write :goodjob:
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Steeeph
 
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