A Utility or a Cheat, you decide
A Home Base with several game cheats
by WillieSea
version 1.0 - 07/04/2010
*I will have the beta file ready for anyone willing to test this. Just let me know.
Requirements
============
- Fallout 3
Story
=====
You have just escaped from vault 101 and head west towards a long bridge.
You soon find it covered in Raiders so you sneak away from them, under an overcropping of a broken bridge.
Thats when you notice a broken wire mesh into a storm drain.
You slink inside and find an amazing place that just might help you survive.
You decide to make the place your own, no matter what the cost!
Screenshots
==========
http://i97.photobucket.com/albums/l237/WillieSea/LevelersChamber/LevCentrance1.jpg
http://i97.photobucket.com/albums/l237/WillieSea/LevelersChamber/LevCentrance2.jpg
http://i97.photobucket.com/albums/l237/WillieSea/LevelersChamber/LevCcheat2.jpg
http://i97.photobucket.com/albums/l237/WillieSea/LevelersChamber/LevCcheat1.jpg
http://i97.photobucket.com/albums/l237/WillieSea/LevelersChamber/LevCbath.jpg
http://i97.photobucket.com/albums/l237/WillieSea/LevelersChamber/LevCmerchant.jpg
http://i97.photobucket.com/albums/l237/WillieSea/LevelersChamber/LevClower.jpg
http://i97.photobucket.com/albums/l237/WillieSea/LevelersChamber/LevCtargets.jpg
...and much more.
The Special benefits of this mod for you!
==========================================
*Exterior*
==============
Ham Radio Summoner
-----------------------
- Summon specific Creatures 1 & 2, Ghouls, Raiders, Mutants and Robots
- Summon groups of enemies. Four of the selected group will appear.
- All summoned creatures will be west towards the barn.
- There are two 'disintigration' buttons that can be used to clear the dead bodies.
*Interior*
==============
Static Bobbles of S.P.E.C.I.A.L. and Skills
------------------------------------------------
- SPECIAL attributes up to 10 pts, down to 3 pts, one per click.
- Skills up to 200 pts, down to 10 pts, 5 points per click until its over 194 or less than 15, then 1 point per click.
- Click the Bobblehead switch to DECREASE the points instead. Click again to change back to ADDing points.
Equipment Sorters
----------------------
- Switches sort different types of equipment into various containers
- Ammo option switch allows you to choose which ammo types to keep some of in your inventory
- Some items are not sorted. There are 'Unique' lockers where you can manually store that stuff
Water Foutain
------------------
- Take a drink of fresh water
- Get a purified water added to your inventory
Bed
--------
- Sleep the days and nights away in comfort (better than the hard ground)
Perk Terminal
------------------
- Select the perks you want!
- Warning Use at your Own risk!
Safe that will Summon Bottle Caps
--------------------------------------
- +5000 Bottle Caps every time you use it
- This safe will retain its previous contents
Ammo presses that will create Ammo
----------------------------------
- Select your ammo type and find it in the safe
- All crate's will retain their previous contents
Box that will Summon Bobby Pins
-------------------------------------
- +25 Bobby Pins every time you use it
- This box will retain its previous contents
Workbench
--------------
- Build all your special Schematic items.
Toolbox of Schematic Parts
-------------------------------
- Select your Schematic and the four parts necessary will be in the toolbox
- Will retain its previous contents
Incinirator
----------------
- Put items in the receptacle and press the button. All gone!
Good/Bad Karma Sets
------------------------
- Use this labratory set and increase or descrease your Karma by 50 points for each useage
- Two sets available. One for positive, the other for negative.
Light Switch
-----------------
- Switch to turn all the lights on/off in the area
Teleporter
----------------------
NOTE: No locations were changed, I used existing teleport markers at each location.
- Equip to activate it.
-- Go Home to levelers chamber
-- Mark your current location, up to 8 slots
-- Recall yourself to a Marked location
-- North West map locations
-- North East map locations
-- South West map locations
-- South East map locations
-- Recall after using 'Go Home', this sends you back to where you were when you selected the 'Home' option above.
-- Downtown City locations
First Aid Kit
------------------
- Heal all of your wounds instantly
Rad Away Kit
-----------------
- Remove all radiation damage instantly
Special Armors
------------------
- Armors all have the same special abilities attached
- Helmets have built in Night Vision ability
Night vision Helmets
-------------------------
- Wear any of the helmets to help you see in the dark
- Four Power levels to choose from: Darker -.25 to Brighter +2.5, +5.0, +7.5
Experience Mainframe
-------------------------
- Gain a leveled amount of XP everytime you use it
A Portable Turret
----------------------
- Once a day, for 1000 caps, you can manufacture a portable turret that you can take with you.
Merchant
-------------
- Repair items to 100%
- Trade with LOTS of Bottle Caps
- Get a Haircut
- Get Plastic Surgery
- When activated, if merchant is short on caps, will get more.
Switch for Clearing Merchant goods
---------------------------------------
- Click switch to remove all items from the merchant chest
- Speeds up transactions
Shooting Range
------------------
- Shoot the targets for experience. After each hit, the targets will automatically reset
- At long range, you can get 2-3 exp for each hit
- At medium range, you can get 1-2 exp for his hit
- Remember, there are perks that effect how much exp you gain
- If you use explosives, they will not register as a hit and will not reset themselves
Solar Blaster
------------------
- Find the dead alien and find its weapon
- The weapon recharges slowly when outside in the daylight and equipped.
- It will recharge very slowly if its not equipped.
- Once a day you can fully recharge the weapon by plugging it into the aliens suit.
- There are 7 levels of this weapon so you can upgrade it as you level up.
- Percentage change of upgrading the weapon is your (((Repair * 2) + (Energy / 2)) / 2)
- If you have advanced enough in levels, you can attempt to upgrade it once a day.