Weird LOD colours in custom world map

Post » Mon Oct 18, 2010 2:10 pm

Howdy.

I've just reopened a mod I was making after a couple of months and the LOD textures are messed up (I regenerated the LOD texture before opening the game, so don't know if it is a system problem or the new textures). They are all showing up as weird colours (normal Oblivion LODs work fine, it's just my world that is messed up).

Screenshot: http://etherealsoftware.com.au/weirdcolours.jpg

I've checked the textures in Oblivion\Data\Textures\LandscapeLOD\Generated and they all seem normal.

I've tried the Generate LOD in the TESCS, and also used the same tes4qlod methods I have in the past (I had .bat files set up so I know they haven't changed...).

Am I forgetting something?
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Cathrine Jack
 
Posts: 3329
Joined: Sat Dec 02, 2006 1:29 am

Post » Tue Oct 19, 2010 1:07 am

Nevermind... I always manage to find the answer immediately after posting.

http://cs.elderscrolls.com/constwiki/index.php/Fixing_multi-colored_LOD_textures

Seems tes4qlod textures don't work if you have the texture size set to small in the game options. That's a good thing to know since I hadn't realised that before.
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Jaylene Brower
 
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