That doesn't work in Morrowind - as soon as it's shot, it's gone. But it was better in Oblivion, but still not properly done. Either Bethesda need the to make the draw action for the bow fast - really, really fast - have a de-nock button, or bring back crossbows and thrown weapons.
Fast animation's probably not gonna happen, as the trend is to make animation that *looks* good - a long, slow, dramatic pull back of the bowstring - rather than plays good (firing the weapon exactly when the player wants to fire it.) Crossbows probably aren't going to happen, either. De-nocking seems like the only likely solution, and if the modders have implemented it for both Oblivion and Morrowind, I think Bethesda would be fools not to implement it in vanilla Skyrim.
Fast animation's probably not gonna happen, as the trend is to make animation that *looks* good - a long, slow, dramatic pull back of the bowstring - rather than plays good (firing the weapon exactly when the player wants to fire it.) Crossbows probably aren't going to happen, either. De-nocking seems like the only likely solution, and if the modders have implemented it for both Oblivion and Morrowind, I think Bethesda would be fools not to implement it in vanilla Skyrim.
Err.. What I don't get is, why didn't you just shoot the arrow at your feet? Not in Morrowind, obviously.
Game balancing issue - the "firing the weapon exactly when the player wants to fire it" means that the player can turn his bow into a machine gun. In that regard, the devs would see the slow animation of the bowstring as better game play, because it doesn't make bows OP. I am hoping for a perk that decreases draw time slightly, but not to that extent.