Potentially stupid question

Post » Wed Oct 05, 2011 3:12 pm

I feel bad asking this but I'm confused and need to understand this correctly.

In oblivion you can have a sword and sheild equipped, and then press a button to cast a spell instantly, no delay. For a moment the sheild disapears as you get a spell out instantly, and then the sheild returns right back to be used.

During the demo Todd equipped a sword and a spell in each hands, and the crowd 'ooed' and 'awed' while he explained how you can use both.

Am I missing something here, or has that already been a feature, and from the looks of things is worse, since you aren't using a sheild when you aren't casting?
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Charity Hughes
 
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Post » Wed Oct 05, 2011 5:17 pm

Short version

you cant use spells when you have a sword and shield.
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Matthew Barrows
 
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Post » Wed Oct 05, 2011 11:46 am

its more realistic that way so now if your pure mage theres no sword or shield just a spell in each hand
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lacy lake
 
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Post » Wed Oct 05, 2011 10:43 am

The "magic button" was replaced by the "dragon shout button" Spells are now individual primary weapons instead of side weapons.
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.X chantelle .x Smith
 
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Post » Wed Oct 05, 2011 11:51 am

Short version

you cant use spells when you have a sword and shield.


I thought you had to equip spells.
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John Moore
 
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Post » Wed Oct 05, 2011 1:35 pm

I think the idea is if you wanna use spells, you have to specialize in spells and you can't just have a sword and shield and spells all at once.

it makes more sense to me, also now you can combine spells.
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Nicholas C
 
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Post » Wed Oct 05, 2011 5:22 pm

I really don't see how its any more realistic. Some shields you can have carried on your arm, a buckler for instance, and still have access to a free hand. So, for them to not allow you to do this, it's kinda silly.
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Jade Muggeridge
 
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Post » Wed Oct 05, 2011 7:29 pm

I thought you had to equip spells.



you do, which is why you can't use spells when using Sword and shield.

and finish the sentence Alexander

You can Combine the same spell in two hands, not you can combine spells.
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Lizs
 
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Post » Wed Oct 05, 2011 4:17 pm

I think the idea is if you wanna use spells, you have to specialize in spells and you can't just have a sword and shield and spells all at once.

it makes more sense to me, also now you can combine spells.

Only the same spells(i.e. flame thrower+flame thrower=bigger flame thrower) you can't combine two different spells(i.e. flame thrower+Ice beam=flaming ice beam thrower)
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Sarah MacLeod
 
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Post » Wed Oct 05, 2011 7:02 am

So based on what everyone has said, it's the same thing as before but more limited. (No more sheild while casting.)

I'm not here to dispute wether I like or dislike that change, but more rather why the crowd (and Todd's enthusiasm in describing this) reacted to the new way in such an excited way?

Todd seemed really happy to announce, and the crowd roared with applause when he basically announced that they are making spells and sheilds seperated. It's nothing but a disadvantage in comparison to Oblivion.

Again, not happy or sad about the change, but WHY was it considered such good news?
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ashleigh bryden
 
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Post » Wed Oct 05, 2011 8:15 pm

So based on what everyone has said, it's the same thing as before but more limited. (No more sheild while casting.)

I'm not here to dispute wether I like or dislike that change, but more rather why the crowd (and Todd's enthusiasm in describing this) reacted to the new way in such an excited way?

Todd seemed really happy to announce, and the crowd roared with applause when he basically announced that they are making spells and sheilds seperated. It's nothing but a disadvantage in comparison to Oblivion.

Again, not happy or sad about the change, but WHY was it considered such good news?

Because magic feels much more involved.
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Rebecca Clare Smith
 
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Post » Wed Oct 05, 2011 7:04 pm

I think it was considered good news because they revamped the magic system. One hand holds a shield. Other hand holds your magic spell/ barehand(?)
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Pixie
 
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Post » Wed Oct 05, 2011 7:05 pm

I feel bad asking this but I'm confused and need to understand this correctly.

In oblivion you can have a sword and sheild equipped, and then press a button to cast a spell instantly, no delay. For a moment the sheild disapears as you get a spell out instantly, and then the sheild returns right back to be used.

During the demo Todd equipped a sword and a spell in each hands, and the crowd 'ooed' and 'awed' while he explained how you can use both.

Am I missing something here, or has that already been a feature, and from the looks of things is worse, since you aren't using a sheild when you aren't casting?

Spells are treated like weapons now short answer.
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JESSE
 
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Post » Wed Oct 05, 2011 4:31 pm

I think it was considered good news because they revamped the magic system. One hand holds a shield. Other hand holds your magic spell/ barehand(?)


Please pay attention, that is not the case.

In Oblivion you can have all three weapon, sheild, and spell equipped at the same time.

In Skyrim you have to pick two between the three.

After announcing this information the crowd cheered wildly in excitement, I'm trying to find out why.
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Blessed DIVA
 
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Post » Wed Oct 05, 2011 8:46 pm

IMO it sounds like it's making it more realistic and intuitive while at the same time more challenging. This I approve of and I imagine that's what the applause was all about. Granted there's little realistic about magic, but in the context of a magical world, it makes more sense than the system in place in Oblivion.
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Dean
 
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Post » Wed Oct 05, 2011 3:17 pm

Please pay attention, that is not the case.

In Oblivion you can have all three weapon, sheild, and spell equipped at the same time.

In Skyrim you have to pick two between the three.

After announcing this information the crowd cheered wildly in excitement, I'm trying to find out why.


Its was the dual welding. :laugh: Being able to emulate drizzt and all that silliness :flamethrower:
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Chris Ellis
 
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Post » Wed Oct 05, 2011 6:53 am

Spells are treated like weapons now short answer.


I already explained that in my original post, and that's been said multiple times in the thread as well. I'm trying to find out why the removal of a feature was treated like good news.
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Sabrina garzotto
 
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Post » Wed Oct 05, 2011 4:47 am

hopefully it means spellcasting is more powerful, such that it has to be considered equal to a weapon or shield and equipped separately. people probably figured it looks much more "mage-like" to have spells radiating from you hands in preparation instead of firing from your shield because you have no idea what your mage should equip...

if its balanced (and if its not...mods :celebration: ) ill love it; no more awkwardly running around with a sword and shield i have no idea how to use just because there is no reason not to have SOMETHING in your hands.
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JAY
 
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Post » Wed Oct 05, 2011 8:34 pm

Please pay attention, that is not the case.

In Oblivion you can have all three weapon, sheild, and spell equipped at the same time.

In Skyrim you have to pick two between the three.

After announcing this information the crowd cheered wildly in excitement, I'm trying to find out why.


Because there are people who will cheer for anything Mes ami. oh you also cannot create spells like in past games people are applauding that as well.
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Tyrel
 
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Post » Wed Oct 05, 2011 9:17 am

Its was the dual welding. :laugh: Being able to emulate drizzt and all that silliness :flamethrower:


Again, this is not correct. The crowd cheers when they showed the weapon + magic in the same hand, and that's what I'm asking about. Dual weilding spells has nothing to do with my topic.
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Motionsharp
 
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Post » Wed Oct 05, 2011 5:00 am

A lot of them want more role playing aspects.

they felt it was more realistic
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Emily Jones
 
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Post » Wed Oct 05, 2011 1:49 pm

Again, this is not correct. The crowd cheers when they showed the weapon + magic in the same hand, and that's what I'm asking about. Dual weilding spells has nothing to do with my topic.

The crowd cheered because they saw the sword and spell combo, not because a feature was removed.
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Wanda Maximoff
 
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Post » Wed Oct 05, 2011 9:12 am

Please pay attention, that is not the case.

Touche`

The audience cheered because "there was finally a new game." Hype. They were not as quick as the OP to realize this problem. Even me:

Because there are people who will cheer for anything Mes ami.

I'm one of those groupies.
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lolli
 
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Post » Wed Oct 05, 2011 5:30 pm

I already explained that in my original post, and that's been said multiple times in the thread as well. I'm trying to find out why the removal of a feature was treated like good news.

you can use two spells at once, and spells are stronger this time around.
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Jaylene Brower
 
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Post » Wed Oct 05, 2011 1:32 pm

Please pay attention, that is not the case.

In Oblivion you can have all three weapon, sheild, and spell equipped at the same time.

In Skyrim you have to pick two between the three.

After announcing this information the crowd cheered wildly in excitement, I'm trying to find out why.

Oblivion- sword/shield/spell

Skyrim- sword/shield/shout, or spell/spell/shout, or 1 hander/1 hander/shout

That's why.
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Rinceoir
 
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